Bestial Climber (Rage Power): Difference between revisions
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| | | Benefit = Once per round as a free action, you gain [[Lesser Climb]] with a speed of 30 feet until the start of your next turn. In addition, you can add your barbarian level as a rage bonus to any [[Movement]] skill checks you make to climb during any round in which Bestial Climber is active. | ||
| | | Prog1 = When you activate this rage power, you immediately gain +2 bonus hit points to your current and maximum hit points. These bonus hit points are not counted as healing, and they disappear at the end of the encounter, or when your rage ends, whichever occurs first. | ||
| Prog2 = Activating Bestial Climber grants you [[Greater Climb]] with a speed of 30 feet until the start of your next turn. Note that you will fall if you are not on a flat surface at the start of any turn you fail to activate Bestial Climber. | | Prog2 = Activating Bestial Climber grants you [[Greater Climb]] with a speed of 30 feet until the start of your next turn. Note that you will fall if you are not on a flat surface at the start of any turn you fail to activate Bestial Climber. | ||
| Prog3 = | | Prog3 = When you activate this rage power, you immediately gain +5 bonus hit points to your current and maximum hit points. These bonus hit points are not counted as healing, and they disappear at the end of the encounter, or when your rage ends, whichever occurs first. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} |
Revision as of 15:52, 20 November 2016
Bestial Climber (Ex)
- Requires: Barbarian 1
- Benefit: Once per round as a free action, you gain Lesser Climb with a speed of 30 feet until the start of your next turn. In addition, you can add your barbarian level as a rage bonus to any Movement skill checks you make to climb during any round in which Bestial Climber is active.
Progression:
- 11th Level: When you activate this rage power, you immediately gain +2 bonus hit points to your current and maximum hit points. These bonus hit points are not counted as healing, and they disappear at the end of the encounter, or when your rage ends, whichever occurs first.
- 21st Level: Activating Bestial Climber grants you Greater Climb with a speed of 30 feet until the start of your next turn. Note that you will fall if you are not on a flat surface at the start of any turn you fail to activate Bestial Climber.
- 31st Level: When you activate this rage power, you immediately gain +5 bonus hit points to your current and maximum hit points. These bonus hit points are not counted as healing, and they disappear at the end of the encounter, or when your rage ends, whichever occurs first.