Template:Malady: Difference between revisions
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Where: | Where: | ||
* '''Name:''' the name of the poison or disease or other malady. Example: Spider Venom. | * '''Name:''' the name of the poison or disease or other malady. Example: Spider Venom. | ||
* '''Vector:''' choose one: Injury, Ingestion, Inhalation, Contact | |||
* '''Intensity:''' choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary. | * '''Intensity:''' choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary. | ||
* '''Save-Type:''' choose one: Fort, Refl, Will (default is Fort). | * '''Save-Type:''' choose one: Fort, Refl, Will (default is Fort). | ||
* '''Save-CR:''' Optional. Set CR of the saving throw. | |||
* '''Save-Mod:''' Optional. Add or subtract from base DC. Example: -2 lowers DC by 2. | * '''Save-Mod:''' Optional. Add or subtract from base DC. Example: -2 lowers DC by 2. | ||
* '''Frequency:''' Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases). | * '''Frequency:''' Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases). | ||
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</noinclude><includeonly> | </noinclude><includeonly> | ||
: <span style="color:#584500; font-size:115%">'''{{{Name|Malady Name}}}'''</span> ({{{Vector|Injury}}} vector; [[{{{Intensity|Poisoned}}}]] intensity) | |||
: '''''Save:''''' {{#switch:{{{Save-Type}}}|Fort=Fort|Refl=Refl|Will=Will|#default=Fort}} DC {{#if:{{{Save-CR|}}}|{{#iferror:{{#expr:{{{Save-CR}}}}}|{{{Save-CR|Varies}}}|{{Save-DC|{{{Save-CR}}}}}}}|{{#if:{{{Save-Mod|}}}|{{#iferror:{{#expr:{{{Save-Mod}}}}}|{{Save-DC}}|{{Save-DC|{{{Save-Mod}}}}}}}|{{Save-DC}}}}}}; '''''Frequency:''''' 1/{{#if:{{{Frequency|}}}|{{#switch:{{{Frequency|}}}|rounds=round|minutes=minute|hours=hour|days=day|moons=full moon|years=year|#default=round}} for 3 {{#switch:{{{Frequency|}}}|rounds=rounds|minutes=minutes|hours=hours|days=days|moons=moon cycles|years=years|#default=rounds}}|{{#switch:{{{Intensity}}}|Tainted|tainted|Poisoned|poisoned|Blighted|blighted=round for 3 rounds|Infected|infected|Diseased|diseased|Plagued|plagued=day for 3 days}}}} | |||
: '''''Effect:''''' {{#if:{{{Effect|}}}|{{{Effect}}}|{{Ability-Dmg}} [[{{#switch:{{{Intensity}}}|Tainted|tainted|Infected|infected=Ability Dilution|Poisoned|poisoned|Diseased|diseased=Ability Damage|Blighted|blighted|Plagued|plagued=Ability Drain|#default=Ability Damage}}|STR {{#switch:{{{Intensity}}}|Tainted|tainted|Infected|infected=Dilution|Poisoned|poisoned|Diseased|diseased=Damage|Blighted|blighted|Plagued|plagued=Drain|#default=Damage}}]] and {{Special-Standard-Dmg}} points of [[non-lethal damage]] per interval.}} | |||
: '''''Fruition:''''' {{{Fruition|-}}} | |||
::'''''Fruition Duration:''''' {{{F-Duration|-}}}</includeonly> |
Latest revision as of 18:02, 11 February 2021
Template for poisons and diseases. Call as follows:
{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }}
Where:
- Name: the name of the poison or disease or other malady. Example: Spider Venom.
- Vector: choose one: Injury, Ingestion, Inhalation, Contact
- Intensity: choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
- Save-Type: choose one: Fort, Refl, Will (default is Fort).
- Save-CR: Optional. Set CR of the saving throw.
- Save-Mod: Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
- Frequency: Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
- Effect: list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Special-Standard-Dmg}} non-lethal damage per interval.
- Fruition: list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls Prone and is Helpless, etc.
- F-Duration: list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc.