Serenity (Sorcerer/Wizard Spell): Difference between revisions
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m (Text replacement - "\| Save=<onlyinclude>{{#ifeq:{{{transcludesection\|Save}}} \| Save\|(.*) }}<\/onlyinclude> \| SR=<onlyinclude>{{#ifeq:{{{transcludesection\|SR}}} \| SR\|(.*) }}<\/onlyinclude> " to "| Save=<onlyinclude>{{#ifeq:{{{transcludesection|...) |
m (Text replacement - "</onlyinclude> (compulsion) " to "</onlyinclude>") |
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{{Template: | {{Template:WizardSpell | ||
<!-- Spell Level --> | <!-- Spell Level --> | ||
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| Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}} | | Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}} | ||
| Bard| | | Bard| | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}} | | Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}} | ||
| Cleric| | | Cleric| | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | | Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | ||
| Paladin| | | Paladin| | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Enchantment]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
<!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Medium | ||
<!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target| | | Target|{{targets|4}}, no two of which can be more than 30 ft. apart | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Instant | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|WillHalf | ||
<!-- Values: None, | <!-- Values: None, | ||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | ||
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC|Strong | ||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | <!-- Values: None, Weak, Strong, Hybrid, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR|Y | ||
<!-- Values: Y, or leave blank --> | <!-- Values: Y, or leave blank --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description =You fill the targets' minds with feelings of tranquility. Those attempting to commit violence become stricken with wracking pain and | | Description =You proclaim in a strong but gentle voice the power of peace. The magic of this spell empowers your intent. You fill the targets' minds, chosen as noted above, with feelings of tranquility. Your chosen targets receive the [[Sluggish]] condition, as the peaceful intent of the spell urges them to stand down. If any targets make a saving throw as described above, they instead suffer the [[Drowsy]] condition. | ||
: '''Synergy''': Those attempting to commit violence while either Sluggish or Drowsy due to the effects of this spell become stricken with wracking pain and suffer the [[Immolated]] condition, inflicting {{dmg|quiescent}} damage. Once initiated, the Immolated condition persists until removed or the combat ends. If attacked, while under the effects of this spell, affected creatures can defend themselves and may participate in combat by using [[fight defensively|fighting defensively]], or taking the [[total defense]] action without triggering this synergy. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
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| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed| | | Reviewed|Y | ||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | ||
}}</onlyinclude>}} | }}</onlyinclude>}} |
Latest revision as of 21:19, 22 March 2020
- Level: Sorcerer/Wizard 6
- School: Enchantment
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, S
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: one target creature, plus one per 10 character levels (drop fractions; max 4 at level 30), no two of which can be more than 30 ft. apart
- Duration: Instantaneous
- Saving Throw: Will partial
Save DC: 10 + caster stat modifier + 1/2 caster level - Spell Resistance: Yes
Description
- You proclaim in a strong but gentle voice the power of peace. The magic of this spell empowers your intent. You fill the targets' minds, chosen as noted above, with feelings of tranquility. Your chosen targets receive the Sluggish condition, as the peaceful intent of the spell urges them to stand down. If any targets make a saving throw as described above, they instead suffer the Drowsy condition.
- Synergy: Those attempting to commit violence while either Sluggish or Drowsy due to the effects of this spell become stricken with wracking pain and suffer the Immolated condition, inflicting quiescent (energy, rare) damage. Once initiated, the Immolated condition persists until removed or the combat ends. If attacked, while under the effects of this spell, affected creatures can defend themselves and may participate in combat by using fighting defensively, or taking the total defense action without triggering this synergy.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |