Improved Evasion (Talent): Difference between revisions
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'''Benefit:''' On any attack, spell, or effect that deals damage and targets the rogue's Reflex save, the rogue takes only one quarter damage on a successful saving throw, and only half damage on a failed saving throw. Improved evasion does not provide any protection against non-damaging effects or status conditions, only damage. Improved evasion can only be used in circumstances where the rogue is not denied their dexterity to AC, is aware of the attack, and is wearing only light armor, or no armor, and is not carrying a heavy load | '''Benefit:''' On any attack, spell, or effect that deals damage and targets the rogue's Reflex save, the rogue takes only one quarter damage on a successful saving throw, and only half damage on a failed saving throw. Improved evasion does not provide any protection against non-damaging effects or status conditions, only damage. Improved evasion can only be used in circumstances where the rogue is not denied their dexterity to AC, is aware of the attack, and is wearing only light armor, or no armor, is not using a shield, and is not carrying a heavy load. |
Revision as of 22:57, 15 December 2018
Improved Evasion (Ex)
Prerequisites: Advanced Talents
Benefit: On any attack, spell, or effect that deals damage and targets the rogue's Reflex save, the rogue takes only one quarter damage on a successful saving throw, and only half damage on a failed saving throw. Improved evasion does not provide any protection against non-damaging effects or status conditions, only damage. Improved evasion can only be used in circumstances where the rogue is not denied their dexterity to AC, is aware of the attack, and is wearing only light armor, or no armor, is not using a shield, and is not carrying a heavy load.