Deathly (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property
{{Magic Property
<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons = Y
| Implements =
| Armor =
| Shields =
| Limitations =
<!-- e.g. "bludgeoning only"-->


| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
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| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|25th
| CL|25
}}</onlyinclude>
}}</onlyinclude>


| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic|  
| IsEpic| Y
   <!-- Values: Y (for yes) or leave blank (for no) -->
   <!-- Values: Y (for yes) or leave blank (for no) -->
}}</onlyinclude> Y
}}</onlyinclude>


| Description = This ability adds two to the critical range of a weapon. For example, a deathly longsword would have a critical range of 17-20 x2, as opposed to its normal 19-20 x2.  This ability does not stack with the benefit provided by [[Keen (Magic Property)|Keen]], but it does stack with feats and class abilities that expand the threat range of a weapon (such as the [[Critical, Improved (Feat)|Improved Critical]] feat).  Spells and other effects do not stack.
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| This ability adds two to the critical range of a weapon. For example, a deathly longsword would have a critical range of 17-20 x2, as opposed to its normal 19-20 x2.  This ability does not stack with the benefit provided by [[Keen (Magic Property)|Keen]], but it does stack with feats and class abilities that expand the threat range of a weapon (such as the [[Critical, Improved (Feat)|Improved Critical]] feat).  Spells and other effects do not stack.
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 12:55, 7 May 2019

Deathly (Melee Weapon Magic Property)

Enchant Cost: +4 (epic)

This ability adds two to the critical range of a weapon. For example, a deathly longsword would have a critical range of 17-20 x2, as opposed to its normal 19-20 x2. This ability does not stack with the benefit provided by Keen, but it does stack with feats and class abilities that expand the threat range of a weapon (such as the Improved Critical feat). Spells and other effects do not stack.

Creation: Creator (Feat), Bailiwick Check (DC 16), a languid remnant (tier 1), and an item symbolic of the enchantment.