Major Magic (Talent): Difference between revisions
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| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}} | | Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}} | ||
| Benefit| | | Benefit|The Rogue gains the ability to cast one 1st-level spell from the sorcerer/wizard spell list, up to twice per day. They also learn one additional 0th-level spell from the sorcerer/wizard spell list, usable an unlimited number of times per day. | ||
All spells are cast as a spell-like ability, with a caster level equal to the rogue's [[class level]]. The save DC for the spells, if any of them require a saving throw, is 10 + half character level + DEX modifier, instead of whatever is listed for the spell. | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 13:11, 24 April 2020
You delve deeper into the mysteries of the arcane, gleaning even more secrets.
Ability Type: Sp
Prerequisites: Rogue 6, Minor Magic (Talent)
Benefit: The Rogue gains the ability to cast one 1st-level spell from the sorcerer/wizard spell list, up to twice per day. They also learn one additional 0th-level spell from the sorcerer/wizard spell list, usable an unlimited number of times per day.
All spells are cast as a spell-like ability, with a caster level equal to the rogue's class level. The save DC for the spells, if any of them require a saving throw, is 10 + half character level + DEX modifier, instead of whatever is listed for the spell.