Disruption (Melee Weapon Magic Property): Difference between revisions
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| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | | PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | ||
| PlusCost|2 | | PlusCost|+2 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | ||
| Aura|strong | | Aura|conjuration, strong | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 18:36, 22 December 2016
Disruption (Melee Weapon Magic Property)
Enchant Cost: +2
A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks. Against undead, this positive energy damage increases to 3d6.
- Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.