Burst of Radiance (Sorcerer/Wizard Spell): Difference between revisions
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Evocation]] | ||
}}</onlyinclude> [[Spells#.5BDescriptor.5D|[good, light]]] | |||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
<!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | ||
| Components|V, S, M/DF (a piece of flint and a pinch of silver dust) | | Components|V, S, M/DF | ||
}}</onlyinclude> (a piece of flint and a pinch of silver dust) | |||
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Long | ||
<!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | <!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Instant | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|ReflHalf | ||
<!-- Values: None, | <!-- Values: None, | ||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | ||
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC|Strong | ||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | <!-- Values: None, Weak, Strong, Hybrid, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR|Yes | ||
<!-- Values: Y, or leave blank --> | <!-- Values: Y, or leave blank --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are [[blind]]ed for | | Description = This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are [[blind]]ed for 1 round, or [[dazzled]] for 1 round if they succeed at a [[REFL]] save. Evil creatures in the area of the burst take 1d4 points of damage per [[caster level]] (max 5d4), whether they succeed at the REFL save or not. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Fills area with shimmering light, [[blind]]ing (or [[dazzled|dazzling]]) creatures for | | ShortDesc|Fills area with shimmering light, [[blind]]ing (or [[dazzled|dazzling]]) creatures for 1 round and damaging [[evil subtype|evil]] creatures. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed| | | Reviewed|Y | ||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 20:34, 24 March 2018
- Level: Cleric 2, Paladin 2, Sorcerer/Wizard 2
- School: Evocation [good, light]
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M/DF (a piece of flint and a pinch of silver dust)
Effect
- Range: Long (200 ft. + 20 ft./lvl)
- Target or Area: 10-ft.-radius burst
- Duration: Instantaneous
- Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + 1/2 caster level - Spell Resistance: Yes
Description
- This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1 round, or dazzled for 1 round if they succeed at a REFL save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the REFL save or not.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |