Prone: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (→Prone) |
||
Line 8: | Line 8: | ||
== Prone == | == Prone == | ||
; Condition Severity: Moderate | |||
The character is lying on the ground. A prone attacker has a | The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone incurs a –4 penalty to concentration checks for any spells with a somatic component. A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks. | ||
Standing up is a move-equivalent action that provokes an attack of opportunity. | Standing up is a move-equivalent action that provokes an attack of opportunity. | ||
Line 17: | Line 17: | ||
; Array: | ; Array: | ||
[[Helpless]] | [[Helpless]] → Prone → [[Flat-Footed]] |
Revision as of 03:10, 5 August 2014
- Go back to the Epic Path page.
- Go back to Status Conditions page.
Prone
- Condition Severity
- Moderate
The character is lying on the ground. A prone attacker has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). Spell casting while prone incurs a –4 penalty to concentration checks for any spells with a somatic component. A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks.
Standing up is a move-equivalent action that provokes an attack of opportunity.
- Array
Helpless → Prone → Flat-Footed