Bestow Hope (Feat): Difference between revisions

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|Benefit=When you heal a creature by channeling divinity, you also relieve its fear. If a creature you heal is under the effects of any condition in the [[Cowering]], [[Frightened]] or [[Panicked]] status arrays, that condition is lowered by one severity step. 
|Benefit=When you heal creatures with your channel divinity class feature, you can also relieve their fear. All creatures you heal with your channel divinity that are also under the effects of any fear-based status condition, have that condition lowered by one severity step, in addition to the healing provided.  The status arrays for fear-based conditions are:
:* [[Cowering]] &rarr; [[Trembling]] &rarr; [[Nervous]]
:* [[Frightened]] &rarr; [[Cringing]] &rarr; [[Shaken]]
:* [[Panicked]] &rarr; [[Startled]] &rarr; [[Anxious]]
:* [[Humbled]] &rarr; [[Slandered]] &rarr; [[Disgraced]]


For example, if a creature is under the effects of [[Frightened]], it becomes [[Cringing]] instead. If the creature is [[Cringing]], it becomes [[Shaken]].  This effect will completely remove a weak fear condition, namely, [[Nervous]], [[Shaken]], or [[Anxious]].
For example, if a creature is under the effects of [[Frightened]], it becomes [[Cringing]] instead. If the creature is [[Cringing]], it becomes [[Shaken]].  This effect will completely remove a weak fear condition, namely, [[Nervous]], [[Shaken]], or [[Anxious]].

Revision as of 14:28, 9 April 2020


Upon healing a creature with positive energy, you also give it hope.

Prerequisites: Level 6, Channel Divinity class feature, Channel, Improved (Feat)

Benefit: When you heal creatures with your channel divinity class feature, you can also relieve their fear. All creatures you heal with your channel divinity that are also under the effects of any fear-based status condition, have that condition lowered by one severity step, in addition to the healing provided. The status arrays for fear-based conditions are:

For example, if a creature is under the effects of Frightened, it becomes Cringing instead. If the creature is Cringing, it becomes Shaken. This effect will completely remove a weak fear condition, namely, Nervous, Shaken, or Anxious.