Hamstring Strike (Talent): Difference between revisions
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{{Template:Rogue Talents}} | |||
=== Hamstring Strike === | === Hamstring Strike === | ||
'''Prerequisites''': Advanced Talents | '''Prerequisites''': Advanced Talents | ||
'''Benefit''': Anytime a rogue with this talent successfully hits an opponent with a sneak attack, she may forgo her sneak attack damage to try to hamstring her opponent. If the attack succeeds, the rogue deals weapon damage as normal, but instead of the rogue dealing sneak attack damage, the target is knocked prone and [[Immobilized]] during its next turn. A successful Fortitude save (DC = 10 + 1/2 the rogue's level + the rogue's Dexterity modifier) negates this effect. | '''Benefit''': Anytime a rogue with this talent successfully hits an opponent with a sneak attack, she may forgo her sneak attack damage to try to hamstring her opponent. If the attack succeeds, the rogue deals weapon damage as normal, but instead of the rogue dealing sneak attack damage, the target is knocked prone and [[Immobilized]] during its next turn. A successful Fortitude save (DC = 10 + 1/2 the rogue's level + the rogue's Dexterity modifier) negates this effect. | ||
'''Special''': If the rogue also has the 'Clever Rogue' spycraft path, she may use her Intelligence modifier when calculating the Fort save DC instead of Dexterity. | '''Special''': If the rogue also has the 'Clever Rogue' spycraft path, she may use her Intelligence modifier when calculating the Fort save DC instead of Dexterity. | ||
'''Special''': This talent inflicts a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect. | '''Special''': This talent inflicts a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect. |
Revision as of 02:27, 23 January 2016
Hamstring Strike
Prerequisites: Advanced Talents
Benefit: Anytime a rogue with this talent successfully hits an opponent with a sneak attack, she may forgo her sneak attack damage to try to hamstring her opponent. If the attack succeeds, the rogue deals weapon damage as normal, but instead of the rogue dealing sneak attack damage, the target is knocked prone and Immobilized during its next turn. A successful Fortitude save (DC = 10 + 1/2 the rogue's level + the rogue's Dexterity modifier) negates this effect.
Special: If the rogue also has the 'Clever Rogue' spycraft path, she may use her Intelligence modifier when calculating the Fort save DC instead of Dexterity.
Special: This talent inflicts a sneak attack effect, and may not be used in combination with any other talent inflicting a sneak attack effect.