Clear Mind (Rage Power): Difference between revisions

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(Created page with "{{Template:Rage Power | Name = Clear Mind | Type = Ex | Mien=<onlyinclude>{{#ifeq:{{{transcludesection|Mien}}} | Mien|Urban }}</onlyinclude> | MinLvl=<onlyinclude>{{#ifeq:...")
 
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| Fury=<onlyinclude>{{#ifeq:{{{transcludesection|Fury}}}
| Benefit = Once per round as a free action, you may activate Clear Mind to re-roll a failed Will save, keeping the new result. Alternatively, you can activate Clear Mind to grant an ally within 15 feet of you that you can perceive a bonus Will save to attempt to end a condition they are suffering from due to a failed Will save.
| Fury|2
}}</onlyinclude>
 
| Benefit = As a free action, you may spend 2 points of fury to re-roll a failed Will save, keeping the new result. You may activate this rage power as many times per round as you wish, as long as you have sufficient fury available to do so. Each time you activate it, it allows you to re-roll a different Will save. A single Will save may only be re-rolled once.
 
| Addtl-Fury = As a free action, you may spend 3 points of fury allow an ally you can see to re-roll a failed Will save, but your ally must keep the new result. You may only use this once per ally per round.


| Prog1 = Will saves you or an ally make as a result of Clear Mind receive a +2 bonus to the roll.
| Prog1 = Will saves you or an ally make as a result of Clear Mind receive a +2 bonus to the roll.


| Prog2 = The cost to grant an ally you can see a re-roll on a failed Will save is reduced to 2 points of fury. (Reduced from 3 points of fury per ally re-roll.)
| Prog2 = If you use Clear Mind to grant an ally a bonus Will save, that ally can be any distance from you, as long as you can perceive them.


| Prog3 = Will saves you or an ally make as a result of Clear Mind receive a +4 bonus to the roll.
| Prog3 = Will saves you or an ally make as a result of Clear Mind receive a +4 bonus to the roll.

Revision as of 19:49, 20 November 2016


Clear Mind (Ex)

Requires: Barbarian 1, Urban Mien
Benefit: Once per round as a free action, you may activate Clear Mind to re-roll a failed Will save, keeping the new result. Alternatively, you can activate Clear Mind to grant an ally within 15 feet of you that you can perceive a bonus Will save to attempt to end a condition they are suffering from due to a failed Will save.

Progression:

  • 11th Level: Will saves you or an ally make as a result of Clear Mind receive a +2 bonus to the roll.
  • 21st Level: If you use Clear Mind to grant an ally a bonus Will save, that ally can be any distance from you, as long as you can perceive them.
  • 31st Level: Will saves you or an ally make as a result of Clear Mind receive a +4 bonus to the roll.