Ghost Touch (Melee Weapon Magic Property): Difference between revisions

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[[Category:Epic Path]]
{{Magic Property
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =


=== Ghost Touch ===
| Limitations =  
* '''Price:''' +1 bonus
<!-- e.g. "bludgeoning only"-->
* '''Aura''' moderate conjuration; '''CL''' 9th; '''Weight''' -


A ghost touch weapon counts as both corporeal and incorporeal.
| PlusCost = 1


| Aura = moderate conjuration
| CL = 9th
| Weight = -
| IsEpic =
| Description = A ghost touch weapon counts as both corporeal and incorporeal.


When wielded by a normal creature a ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. An incorporeal creature's 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons.  
When wielded by a normal creature a ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. An incorporeal creature's 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons.  
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A ghost touch weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes and deal full normal damage.  
A ghost touch weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes and deal full normal damage.  


* ''[[Creator]] Feat, plane shift; Cost +1 bonus''
| ShortDesc = A ghost touch weapon deals damage normally against incorporeal creatures.
 
| Components = [[Plane Shift (Spell)]]
 
}}

Revision as of 01:48, 20 December 2016

Ghost Touch (Melee Weapon Magic Property)

Enchant Cost: 1

A ghost touch weapon counts as both corporeal and incorporeal.

When wielded by a normal creature a ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus. An incorporeal creature's 50% reduction in damage from corporeal sources does not apply to attacks made against it with ghost touch weapons.

A ghost touch weapon can be picked up and moved by an incorporeal creature at any time. A manifesting ghost can wield the weapon against corporeal foes and deal full normal damage.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.