Talk:Epic Path: Difference between revisions
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* spells pass - rebalance / retool all spells; cut out really terrible / useless spells | * spells pass - rebalance / retool all spells; cut out really terrible / useless spells | ||
* create a bunch of magic items that are useful for pure caster classes, to give them something to spend money on. | |||
* consider fixing the pricing models for the magic item creation sub-pages. | |||
* review equipment bonuses to skills: e.g. masterwork tools, thieves' tools | * review equipment bonuses to skills: e.g. masterwork tools, thieves' tools | ||
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** Add feats per Jeff to boost Dispel Magic, similar to Dimension Door, Lightning Bolt, etc. | ** Add feats per Jeff to boost Dispel Magic, similar to Dimension Door, Lightning Bolt, etc. | ||
Counterspell Feedback - When you counter and enemy's magical | * Counterspell Feedback - When you counter and enemy's magical effect with a counterspell, you gain an effect based on the type of spell used. Effects last to the beginning ot the opponent's next turn unless otherwise specified. | ||
effect with a counterspell, you gain an effect based on the type of | :* abjuration - gain a +2 to save and AC against the opponent | ||
spell used. Effects last to the beginning ot the opponent's next turn | :* conjuration - move the enemy 5 ft per spell level used | ||
unless otherwise specified. | :* divination - enemy insight - gain knowldge of the enemy as if you | ||
made a challenging check | made a challenging check | ||
:* enchantment - opponent is distracted | |||
:* evocation - do 1d6 damage per spell level | |||
:* illusion - fog senses - everything beyond 5 ft from the opponent has | |||
concealment | concealment | ||
:* necromancy - unsettled - opponent is shaken | |||
:* transmutation - opponent is slowed | |||
* change death checks to fort save, dc equal to negative hit point total. | * change death checks to fort save, dc equal to negative hit point total. |