Blind
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Blind
Condition Severity: Moderate
The creature cannot see. It takes a -2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a -4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make an Acrobatics skill check versus an Easy DC for the victim's level to move faster than half speed. Creatures that fail this check fall Prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
- Array
Fascinated ==> Blind ==> Deafened