20140818

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Tonight in the Windward Marches: Whither Thou Goest...

We complete our shopping and bartering, then spend the night peacefully under the Iron Hand of Domana at the Temple of Lurain.

Vellum bids farewell to "that guy" she knows in town. She also makes another stop, Teb-wise.

The rest of the party visits Ologa Krim. We find out that she has a message that she wants carried to the East. Her office is extremely martial, if cluttered. Corvus sees an Imperial Commendation hanging on the wall! <Insert fan-boy ditty here.> She writes out a letter of introduction and recommendation for us to use with any watchfolk we may encounter. (Unexpected!)

Vellum re-joins us briefly outside the Ologa's office and hastily says she's taking off for the ship, then disappears. The rest of us head ship-wards, as well. Edric notices that the 4 horses tethered to an unmarked dray-sledge at the base of the tower have no noble house's emblem, and that the extant sigils of House Pteromon have been dyed over. Corvus notes that they are loading crates of thunderstones on the dray. He thinks that they have bought all the thunderstones and that they seem somewhat smug about it. Skipia says, "Wait a second! They were buying Huge thunderstones... why are they using a Dray sledge to ferry the stones to the ship they want to power?"

There are no other ships or conveyances at the tower; just the Far Rider. Sara pounces on our arrival, but the Captain isn't back yet! Later, at mid-noon-watch, 6 chariots pull their way to our rail. There are only 5 of the Cannibal Coven left with the Captain. When Skipia takes a Heal check on them, she discovers they are dead. They haven't stopped moving and all that, but they are actually, factually dead. Wha?

The Captain sends the Coven to their rooms, saying he is displeased with them, and that they need to go hole up. We totally buy this. Then he says that we need to buy the thunderstones and leave. Sara glares burning holes through the captain's face as Skipia tells the Captain that he was pipped at the post as far as those thunderstones go. We saw 18 of them already on the dray...

Peremon straightens his frayed finery and hauls us down to the tower's office where he is defeated by the pinched-faced clerk. He clutches his head and breaks for the Dray. He puts on an aura of shine and polish like we've never seen. They sell him 10 thunderstones at a 25% discount and let him rough them up so that they can sell the story that they were robbed. We're freaking flabbergasted. Edric arranges for the stones to go aboard. By 1400, we are ready to set sail!

Peremon restores the normal sailing order: Sara is once again First Mate, and Edric and Hydrazine are relived of their Harbor post. Hydrazine sees 3 Packet ships (small, long-distance passenger ship) hauling hull into the tower as we leave. They bear the sigils of House Pteromon. Packets use a ley-circle, not thunderstones. We wonder why they are pulling in...

As always, the Captain is intent on making speed.

Hydrazine considers the True Name business from before. It's a form of sympathetic magic, and is a major boost when used to summon and bind demons. The totality of the event is etched indelibly in all our minds with total clarity and permanence.

Lootz

XPs

  • Previous XP Total:74,239