Absolute Spell (Feat): Difference between revisions

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m (Text replacement - "}}</onlyinclude> |Benefit" to "}}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> |Benefit")
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{{Template:Feats
{{Template:Feats
|Category=[[Category:Legendary (29-35)]][[Category:Metamagic Feats]][[Category:Wizard]][[Category:Sorcerer]][[Category:Bard]][[Category:Druid]][[Category:Paladin]][[Category:Cleric]]
|Category=[[Category:Legendary (31-35)]][[Category:Metamagic Feats]][[Category:Wizard]][[Category:Sorcerer]][[Category:Bard]][[Category:Druid]][[Category:Paladin]][[Category:Cleric]]


| Flavor=Your invincible magics destroy everything you face.
| Flavor=Your invincible magics destroy everything you face.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Caster level 29, [[Perfect Spell (Feat)]]
| Prerequisites|Caster level 31, [[Perfect Spell (Feat)]]
}}</onlyinclude>
}}</onlyinclude>



Revision as of 18:46, 13 February 2020


Your invincible magics destroy everything you face.

Prerequisites: Caster level 31, Perfect Spell (Feat)

Benefit: The spell becomes charged with magical energy, gaining the following benefits:

  • All random variables are maximized and doubled as if by the Perfect Spell feat.
  • All non-random numbers (size of effect, distance to and number of creatures affected, creatures summoned, maximum hit die affected, heal spell healing, etc.) are doubled. This means that an " Absolute Canopic Conversion " can affect up to eight creatures within 60 feet of each other with one casting, for example.
  • Any DCs associated with the spell gain a +4 training bonus.
  • Any attempts to overcome Spell Resistance gain a +4 training bonus.
  • Attempts to dispel or counterspell the spell receive a -4 penalty.

.

Level Increase: +8 (An absolute spell uses up a spell slot eight levels higher than the spell's actual level.)