Abyssal Rage (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
|Category=[[Category:Epic Feats]][[Category:Barbarian]]
|Category=[[Category:Epic Feats]][[Category:Barbarian]]
|Prerequisites=[[Primal Rage]]
|Prerequisites=[[Primal Rage (Feat)]]
|Benefit=By spending three rounds of rage each round, your primal nature charges you with the power of deep, deadly waters.  You are immune to bleed damage, critical hits, and precision damage while raging and add DR 5/-.  You receive an additional +4 rage bonus to your Strength, a -2 penalty to your Dex, and a +8 rage bonus to your Con. Your natural armor receives a +6 bonus, and you can swim at your base move speed.
|Benefit=By spending three rounds of rage each round, your primal nature charges you with the power of deep, deadly waters.  You are immune to bleed damage, critical hits, and precision damage while raging and add DR 5/-.  You receive an additional +4 rage bonus to your Strength, a -2 penalty to your Dex, and a +8 rage bonus to your Con. Your natural armor receives a +6 bonus, and you can swim at your base move speed.
}}
}}

Revision as of 14:59, 13 March 2016



Prerequisites: Primal Rage (Feat)

Benefit: By spending three rounds of rage each round, your primal nature charges you with the power of deep, deadly waters. You are immune to bleed damage, critical hits, and precision damage while raging and add DR 5/-. You receive an additional +4 rage bonus to your Strength, a -2 penalty to your Dex, and a +8 rage bonus to your Con. Your natural armor receives a +6 bonus, and you can swim at your base move speed.