Abyssal Rage (Feat): Difference between revisions

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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Barbarian 21, [[Primal Rage (Feat)]]
| Prerequisites|Barbarian 21
}}</onlyinclude>
}}</onlyinclude>


|Benefit=By spending 3 points of fury each round, your primal nature charges you with the power of deep, deadly waters.  While active, you become immune to bleed damage, critical hits, and precision damage while raging, your natural armor receives a +1 bonus, and you gain [[Jet]] (an aquatic move type) at double your base move speed.
|Benefit=By spending 3 points of fury each round, you are charged with the power of deep, deadly waters.  While active, you become immune to bleed damage, critical hits, and precision damage while raging, your natural armor receives a +1 bonus, and you gain [[Jet]] (an aquatic move type) at double your base move speed.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 19:53, 5 November 2016


The power of the deep ocean sustains you.

Prerequisites: Barbarian 21

Benefit: By spending 3 points of fury each round, you are charged with the power of deep, deadly waters. While active, you become immune to bleed damage, critical hits, and precision damage while raging, your natural armor receives a +1 bonus, and you gain Jet (an aquatic move type) at double your base move speed.