Aggressive Thundercloud, Greater (Sorcerer/Wizard Spell)

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Level: Druid 4Sorcerer/Wizard 4
School: Evocation

Casting

Casting Time: Standard Action, or as the first attack in a Full Attack Action
Components: V, S, M (A piece of a tree struck by lightning, carved with a lightning bolt, worth 1 gp.)

Effect

Range: Self
Target or Area: 1 size Large thundercloud.
Duration: Until the end of the current encounter (only castable during combat)
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

A crackling, spherical storm cloud appears adjacent to your space and flies as you desire, moving up to 100 feet with Greater Flight. If it enters a space that contains a creature, the storm inflicts (Circle 4 damage): 1d6+1 points of damage per character level (max 12d6+12 at character level 12) of electricity (energy, common) damage to that creature, though a successful save as noted above halves that damage. Note that this only occurs when the cloud enters a creatures space. If a creature enters or passes through the cloud, purposefully or not, no damage is caused, and indeed, you can deliberately enter the cloud in order to gain concealment. It may only damage a given target once per casting, even if the victim is moved over several times. As noted above, it provides concealment (20% miss chance) to anything within it, and its flickering light illuminates the same area a torch would.
The sphere moves as you direct it as part of the action of casting it. On any round after the round in which it was cast, it may be further moved with a move action. Otherwise, it stays at rest and crackles with lightning. It can be moved by wind effects, but if moved without the will of the caster, it inflicts no damage, although it still sheds light. The sphere has no physical substance and cannot exert any force on corporeal creatures or objects. It disperses if it exceeds the spell's range and cannot enter impeded or blocked squares.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30