Druid Spells

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Orisons 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Level 0 Druid Spells

Level 0 druid spells are also called "Orisons".

Name School Description
Create Water


Detect Magic


Detect Poison


Drench


Enhanced Diplomacy


Flare


Guidance


Jolt


Know Direction


Light


Mending


Purify Food and Drink


Read Magic


Resistance


Spark


Stabilize


Virtue


Wild Shape I


Level 1 Druid Spells

Name School Description
Acid Maw


Air Bubble


Alter Winds


Ant Haul


Aspect of the Falcon


Blend


Burning Disarm


Cure Light Wounds


Endure Elements


Expeditious Excavation


Feather Step


Goodberry


Hydraulic Push


Jump


Keen Senses


Liberating Command


Lightning Arc


Longstrider


Mighty Fist of the Earth


Monkey Fish


Mudball


Nauseating Trail


Produce Flame


Remove Sickness


Shillelagh


Snowball


Stone Shield


Summon Monster I


Thorn Javelin


Touch of Bloodletting


Touch of the Sea


Wave Shield


Level 2 Druid Spells

Name School Description
Aboleth's Lung


Aggressive Thundercloud


Air Step


Barkskin


Burning Gaze


Burst of Radiance


Climbing Beanstalk


Companion Polymorph


Divine Trident


Eagle Eye


Endure Elements, Communal


Euphoric Cloud


Flaming Sphere


Fog Cloud


Frost Fall


Gust of Wind


Hold Animal


Mud Buddy


Resist Energy


Restoration, Lesser


River Whip


Slipstream


Spider Climb


Stone Call


Summon Monster II


Vine Strike


Wild Shape II


Level 3 Druid Spells

Name School Description
Accept Affliction


Air Geyser


Aqueous Orb


Ash Storm


Blade Snare


Burrow


Call Lightning


Cloak of Winds


Cure Moderate Wounds


Daylight


Feather Step, Mass


Gentle Repose


Hurricane Blast


Longstrider, Greater


Neutralize Poison


Protection from Energy


Quench


Remove Disease


Resist Energy, Communal


Sky Swim


Spider Climb, Communal


Summon Monster III


Water Breathing


Wild Shape III


Wind Wall


Level 4 Druid Spells

Name School Description
Absorb Toxicity


Aggressive Thundercloud, Greater


Air Walk


Atavism


Ball Lightning


Blight


Calm Air


Cape of Wasps


Caustic Blood


Cure Serious Wounds


Dispel Magic


Echolocation


Elemental Body I


Flaming Sphere, Greater


Freedom of Movement


Grove of Respite


Ice Storm


Life Bubble


Master's Escape


Protection from Energy, Communal


Resist Uncommon Energy


Ride the Waves


Strong Jaw


Summon Monster IV


Touch of Slime


Wild Shape IV


Level 5 Druid Spells

Name School Description
Air Walk, Communal


Cure Critical Wounds


Elemental Body II


Hungry Earth


Icy Prison


Oasis


Pillar of Fire


Pillar of Thorns


Reprobation


Rest Eternal


Sheet Lightning


Stoneskin


Summon Monster V


Tree Stride


Wild Shape V


Level 6 Druid Spells

Name School Description
Cure Light Wounds, Mass


Dispel Magic, Greater


Dust Form


Elemental Body III


Form of the Dragon I


Move Earth


Pillar of Stone


Plague Storm


Stoneskin, Communal


Storm Step


Summon Monster VI


Tar Ball


Transport via Plants


Wild Shape VI


Level 7 Druid Spells

Name School Description
Call Lightning Storm


Constricting Coils


Cure Moderate Wounds, Mass


Elemental Body IV


Fairy Ring Retreat


Fire Storm


Form of the Dragon II


Planar Refuge


Resist Rare Energy


Scouring Winds


Standing Wave


Summon Monster VII


Sunbeam


True Seeing


Wall of Light


Wild Shape VII


Level 8 Druid Spells

Name School Description
Atavism, Mass


Blood Mist


Cure Serious Wounds, Mass


Finger of Death


Form of the Dragon III


Reverse Gravity


Seamantle


Stormbolts


Summon Monster VIII


Sunburst


Pillar of Lava


Word of Recall


Wild Shape VIII


Level 9 Druid Spells

Name School Description
Clashing Rocks


Cure Critical Wounds, Mass


Foresight


Gloria Mundi


Polar Midnight


Regenerate


Resist All Energy


Shapechange


Stone Fist


Storm of Vengeance


Summon Monster IX


Tsunami


Wild Shape IX


Winds of Vengeance