Another Day (Talent): Difference between revisions

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[[Category:Epic Path]]
[[Category:Heroic Tier (11-15)]]
[[Category:Rogue Talents]]
{{Template:Talent
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Rogue]] page.''
* ''Go back to the [[Rogue Talents]] page.''


| Flavor = Sometimes, you can just slip out of the way of things before they get too nasty.


=== Another Day ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 11
}}</onlyinclude>


'''Prerequisites''': Advanced Talents
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Once per day, when the rogue is struck with a melee attack, they can move up to 10 feet without provoking an attack of opportunity as an [[immediate action]] to interrupt the attack. If the movement takes the rogue out of the reach of the attack, they take no damage from the attack.


The rogue must declare they are using this talent after an attack has hit them, but before damage is resolved.
}}</onlyinclude>


'''Benefit''': Once per day, when the rogue would be reduced to 0 or fewer hit points by a melee attack, she can take a 5-foot step as an immediate action. If the movement takes her out of the reach of the attack, she takes no damage from the attack. The rogue is staggered for 1 round on her next turn.
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>


'''Special''': If the rogue also has the 'Clever Rogue' talent, she may move up to ten feet without provoking or triggering any retribution.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Avoid an attack once per day
}}</onlyinclude>
 
}}

Latest revision as of 20:01, 23 April 2020

Sometimes, you can just slip out of the way of things before they get too nasty.

Ability Type: Ex

Prerequisites: Rogue 11

Benefit: Once per day, when the rogue is struck with a melee attack, they can move up to 10 feet without provoking an attack of opportunity as an immediate action to interrupt the attack. If the movement takes the rogue out of the reach of the attack, they take no damage from the attack.

The rogue must declare they are using this talent after an attack has hit them, but before damage is resolved.