Anxious: Difference between revisions

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: This is a fear condition.
: This is a fear condition.
| Ended-By =


| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
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| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Anxious
| Weak|Anxious
}}</onlyinclude>
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target grants a +2 flanking bonus to all enemies, and cannot make attacks of opportunity.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 22:52, 1 October 2016


Condition Severity: Weak

Effects

  • You are convinced your doom is upon you. You act as though you are flanked, granting all foes a +2 flanking bonus to hit you. Furthermore, you may not make attacks of opportunity. Note that characters with Uncanny Dodge ARE still subject to this penalty: You are not really flanked, you just think you are. In addition, while under the Anxious condition, a creature is susceptible to abilities which require flanking to activate, such as a rogue's sneak attack.
This is a fear condition.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

Array

AnxiousStartledPanicked