Arcane Vendetta (Feat): Difference between revisions

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|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 6, <Any ONE of [[Divinity]], [[Naturalism]], OR [[Spellcraft]] skill>, 6 ranks
| Prerequisites|Level 6, <[[Divinity]] 6 ranks, -OR- [[Naturalism]] 6 ranks, -OR- [[Spellcraft]] 6 ranks>
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|Benefit=You deal +1 bonus [[base weapon damage]] with attacks made against any target you have witnessed casting a spell or using a spell-like ability in the current encounter.  As base weapon damage, this damage increases with each experience tier above courageous (i.e. +2 at 6th level, +3 at 11th level, +4 at 16th level, +5 at 21st level, +6 at 26th level, and +7 at 31st level and above).  Base weapon damage is always multiplied on a critical hit.
|Benefit=You deal +1 [[base weapon damage]] with attacks made against any target you have witnessed casting a spell or using a spell-like ability in the current encounter.  As base weapon damage, this damage increases with each experience tier above courageous (i.e. +2 at 6th level, +3 at 11th level, +4 at 16th level, +5 at 21st level, +6 at 26th level, and +7 at 31st level and above).  Base weapon damage is always multiplied on a critical hit.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 13:19, 7 April 2020


Your encounters with malevolent magic have made you particularly eager to inflict harm on those who use arcane magic.

Prerequisites: Level 6, <Divinity 6 ranks, -OR- Naturalism 6 ranks, -OR- Spellcraft 6 ranks>

Benefit: You deal +1 base weapon damage with attacks made against any target you have witnessed casting a spell or using a spell-like ability in the current encounter. As base weapon damage, this damage increases with each experience tier above courageous (i.e. +2 at 6th level, +3 at 11th level, +4 at 16th level, +5 at 21st level, +6 at 26th level, and +7 at 31st level and above). Base weapon damage is always multiplied on a critical hit.