Arcane Vendetta (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Template:Feats
{{Template:Feats
|Category=
 
|Category=[[Category:Intrepid Tier (6-10)]][[Category:Skill Feats]][[Category:Divinity Skill]][[Category:Naturalism Skill]][[Category:Spellcraft Skill]][[Category:Bard Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


|Flavor=Your encounters with malevolent magic have made you particularly eager to inflict harm on those who use arcane magic.
|Flavor=Your encounters with malevolent magic have made you particularly eager to inflict harm on those who use arcane magic.


|Prerequisites=Any Bailiwick skill 1 rank
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 6, <[[Divinity]] 6 ranks, -OR- [[Naturalism]] 6 ranks, -OR- [[Spellcraft]] 6 ranks>
}}</onlyinclude>
 
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>
 
|Benefit=You deal +1 [[base weapon damage]] with attacks made against any target you have witnessed casting a spell or using a spell-like ability in the current encounter.  As base weapon damage, this damage increases with each experience tier above courageous (i.e. +2 at 6th level, +3 at 11th level, +4 at 16th level, +5 at 21st level, +6 at 26th level, and +7 at 31st level and above).  Base weapon damage is always multiplied on a critical hit.


|Benefit=You deal +2 bonus damage with weapon attacks made against any target you have witnessed casting an arcane spell or spell-like ability in the current encounter.  You must have successfully identified the spell with a Bailiwick skill check to know without a doubt that the spell is arcane.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|+1 bonus base weapon damage vs. spellcasters
}}</onlyinclude>


}}
}}

Latest revision as of 21:06, 14 August 2020


Your encounters with malevolent magic have made you particularly eager to inflict harm on those who use arcane magic.

Prerequisites: Level 6, <Divinity 6 ranks, -OR- Naturalism 6 ranks, -OR- Spellcraft 6 ranks>

Benefit: You deal +1 base weapon damage with attacks made against any target you have witnessed casting a spell or using a spell-like ability in the current encounter. As base weapon damage, this damage increases with each experience tier above courageous (i.e. +2 at 6th level, +3 at 11th level, +4 at 16th level, +5 at 21st level, +6 at 26th level, and +7 at 31st level and above). Base weapon damage is always multiplied on a critical hit.