Aspect of the Falcon (Ranger Poultice): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - "\| Druid=<onlyinclude>{{#ifeq:{{{transcludesection\|Druid}}} \| Druid\|(.) }}<\/onlyinclude> " to "| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | Druid| }}</onlyinclude> ")
Line 17: Line 17:


| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}}
| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}}
| Druid|1
| Druid|
}}</onlyinclude>
}}</onlyinclude>



Revision as of 14:59, 23 March 2019

Level: Ranger 1
School: Transmutation

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A runed feather from a raptor, worth 1 gp.)

Effect

Range: Self
Target or Area: You
Duration: Until the end of the current encounter, the end of the next encounter, or until the start of a full night's rest, whichever is sooner
Saving Throw: Harmless (Will negates)
Save DC: -
Spell Resistance: Yes

Description

You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head.
You gain a +1 Divine Bonus on Perception checks, a +1 Divine Bonus on Movement Skill checks made to Fly, a +1 Divine Bonus on ranged attack rolls, ignore the first range band for ranged weapon attacks, and the critical multiplier for your ranged projectile weapons (of any sort) gains a +1 Divine Bonus, thus doing more damage on a critical hit. This effect stacks with any other effect that expands the threat range of a weapon, such as the Critical, Improved (Feat) or a Keen (Magic Property) weapon.
This spell lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.