Banging (Shield Magic Property): Difference between revisions

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m (Text replacement - "Only Light Shields and Heavy Shields can have this ability; Bucklers, War Shields, and Tower Shields may not." to "Only Light Shields, Heavy Shields, and War Shields can have this ability; Bucklers and Tower Shields may not.")
 
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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description|This property allows the wielder of the shield to perform a [[Shield Bash]] as a swift action, up to once per round. It can also be used to perform a normal, standard action Shield Bash in the same round.
| Description|This property allows the wielder of the shield to perform a [[Shield Bash]] as a [[swift action]], up to once per round. It can be used to perform a normal Shield Bash instead (as an [[attack action]]), but you can never perform more than one combat maneuver in the same round.


A Banging shield deals +40 points of [[Base Weapon Damage]] when used to perform a Shield Bash. Base weapon damage is multiplied at each experience tier above courageous, meaning this damage increases to +80 at 6th level, +120 at 11th level, +160 at 16th level, +200 at 21st level, +240 at 26th level, and +280 at 31st level and above.  Base weapon damage is always multiplied on a critical hit, as it is NOT bonus damage. Base weapon damage always stacks with any other source of base weapon damage.
A Banging shield deals +32 points of [[Base Weapon Damage]] when used to perform a Shield Bash. Base weapon damage is multiplied when you reach a new experience tier (i.e., it improves to +64 at level 6, +96 at level 11, +128 at level 16, +160 at level 21, +192 at level 26, and +224 at level 31).  Base weapon damage is usually multiplied on a critical hit, since it is NOT bonus damage, but Combat Maneuvers cannot normally crit. Base weapon damage always stacks with any other source of base weapon damage.


Only [[Shield, Light (Weapon)|light]] and [[Shield, Heavy (Weapon)|heavy shield]]s can have this ability; Bucklers, War Shields, and Tower Shields may not.
Only Light Shields, Heavy Shields, and War Shields can have this ability; Bucklers and Tower Shields may not.


}}</onlyinclude>
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Shield bash more quickly, and deal more damage when doing so
| ShortDesc|Shield bash as a swift action, and deal +32 base weapon damage when doing so.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 06:36, 20 June 2022

Banging (Shield Magic Property)

Enchant Cost: +7 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

This property allows the wielder of the shield to perform a Shield Bash as a swift action, up to once per round. It can be used to perform a normal Shield Bash instead (as an attack action), but you can never perform more than one combat maneuver in the same round.

A Banging shield deals +32 points of Base Weapon Damage when used to perform a Shield Bash. Base weapon damage is multiplied when you reach a new experience tier (i.e., it improves to +64 at level 6, +96 at level 11, +128 at level 16, +160 at level 21, +192 at level 26, and +224 at level 31). Base weapon damage is usually multiplied on a critical hit, since it is NOT bonus damage, but Combat Maneuvers cannot normally crit. Base weapon damage always stacks with any other source of base weapon damage.

Only Light Shields, Heavy Shields, and War Shields can have this ability; Bucklers and Tower Shields may not.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 57), a blazing remnant (tier 5), and an item symbolic of the enchantment.