Barbarian Rage Powers: Difference between revisions

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[[Category:Character Classes]]
[[Category:Character Classes]]
<small>[[Epic Path]] \ [[Barbarian]] \ {{PAGENAME}}</small>
<small>[[Epic Path]] \ [[Barbarian]] \ {{PAGENAME}}</small>
* Here's a link to the legacy list of [[Barbarian Rage Powers (Old)]]. This list is no longer in use by Epic Path, but is retained to mine for interesting ideas as we continue to develop the new Barbarian.


==Starting Rage Powers==
==Starting Rage Powers==
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==Legacy Barbarian Rage Powers==
{| border="1" cellpadding="5" style="text-align:left"
|- style="Background:Maroon; Color:BlanchedAlmond"
! Rage Power || Prerequisites || Benefits || Source
|-
! align="left" | [[Animal Fury]] (Ex)
| -  || Gain a bite attack  || CRB
|-
! align="left" | [[Armor Ripper]]
| -  || Gain a bonus to Sunder checks with your natural attacks while raging  || EP
|-
! align="left" | [[Auspicious Mark]] (Su)
| -  || Gain a bonus on a roll once per rage || UC
|-
! align="left" | Beast Totem (Su)
| -  || Removed from Game  || -
|-
! align="left" | Beast Totem, Greater (Su)
| -  || Removed from Game  || -
|-
! align="left" | Beast Totem, Lesser (Su)
| -  || Removed from Game  || -
|-
! align="left" | [[Berserk Charge]] (Ex)
| Barbarian 8  || Make two attacks at full BAB against your charge target, instead of one || EP
|-
! align="left" | [[Bestial Climber]] (Ex)
| Barbarian 12, [[Raging Climber]]  || Climb at your normal land speed while raging  || UC
|-
! align="left" | [[Bestial Leaper]] (Ex)
| Barbarian 6, [[Raging Leaper]]  || Take a standard action while moving during a rage  || UC
|-
! align="left" | [[Bestial Swimmer]] (Ex)
| Barbarian 12, [[Raging Swimmer]]  || Swim at your normal land speed while raging  || UC
|-
! align="left" | [[Bleeding Blow]] (Ex)
| Barbarian 8, [[Powerful Blow]]  || Deal bleed damage with your powerful blows  || EP
|-
! align="left" | [[Boar's Charge]]
| Barbarian 12, [[Knuckle Dragger, Lesser]]  || Improved crit chance when charging and using unarmed or natural weapons || EP
|-
! align="left" | [[Boasting Taunt]] (Ex)
| Barbarian 6  || Force an enemy to attack the barbarian ||  APG
|-
! align="left" | [[Body Bludgeon]] (Ex)
| Barbarian 10  || Beat a foe with another creature  || UC
|-
! align="left" | [[Rage Power: Brawler|Brawler]]
| - || If adjacent to two or more enemies, gain a rage bonus to AC || EP
|-
! align="left" | [[Brawler, Greater]]
| [[Rage Power: Brawler|Brawler]] || If adjacent to two or more enemies, gain an additional rage bonus to AC || EP
|-
! align="left" | [[Building Frenzy]]
|  Barbarian 8 || Your missed attacks improve the damage of future successful attacks.  || EP
|-
! align="left" | [[Celestial Totem]]
| Barbarian 8, Good-aligned  || Gain a beatific aura that shines as daylight and triggers invisibility purge (only reveals non-good creatures) in the barbarian's square and each adjacent square.  || CoP
|-
! align="left" | [[Celestial Totem, Greater]]
| Barbarian 12, [[Celestial Totem]], Good-aligned  || Gain SR while raging equal to 11 + barbarian class level against spells with the evil descriptor; also gain +2 bonus on all saves against spells and effects from evil creatures.  || CoP
|-
! align="left" | [[Celestial Totem, Lesser]]
| Good-aligned  || Whenever subjected to a spell that cures hp damage, heal 1 additional hp per caster level. In the case of non-spell healing effects (such as channeled energy or lay on hands), heal a number of additional hp equal to the class level of the character performing the magical healing.  || CoP
|-
! align="left" | [[Chaos Totem]] (Su)
| Barbarian 6, [[Chaos Totem, Lesser]]  || Gain a bonus to Escape Artist and a chance to avoid critical hits  || APG
|-
! align="left" | [[Chaos Totem, Greater]] (Su)
| Barbarian 10, [[Chaos Totem]] || Gain DR/lawful and weapons count as chaotic  || APG
|-
! align="left" | [[Chaos Totem, Lesser]] (Su)
| -  || Gain a deflection bonus to AC and a resistance bonus against lawful spells and creatures  || APG
|-
! align="left" | [[Clear Mind]] (Ex)
| Barbarian 8  || Reroll a failed Will save  || CRB
|-
! align="left" | [[Come and Get Me]] (Ex)
| Barbarian 12  || Leave yourself vulnerable to make attacks of opportunity against your attackers.  || APG
|-
! align="left" | [[Crippling Blow]] (Ex)
| Barbarian 8, [[Powerful Blow]]  || Deal Strength or Dexterity damage with your powerful blows  || UC
|-
! align="left" | [[Deadly Accuracy]] (Ex)
| Barbarian 4, [[Surprise Accuracy]]  || Deal additional crit damage when using surprise accuracy  || EP
|-
! align="left" | [[Deathless Frenzy]]
| Barbarian 12  || Ignore all consequences of being at 0 or lower hit points for one round while raging  || EP
|-
! align="left" | [[Disemboweling Gouge]]
| Barbarian 10  || While raging, deal Con damage when you confirm a critical hit with your natural or unarmed attacks  || EP
|-
! align="left" | [[Rage Power: Disruptive|Disruptive]]
| Barbarian 8, [[Superstition ]] || Gain the Disruptive feat as a bonus feat  || APG
|-
! align="left" | [[Dragon Totem]] (Su)
| Barbarian 6, [[Animal Fury]], [[Intimidating Glare]]  || Gain bonuses while raging  || UC
|-
! align="left" | [[Dragon Totem Resilience]] (Su)
| Barbarian 8, [[Dragon Totem]]  || Gain energy resistance while raging  || UC
|-
! align="left" | [[Dragon Totem Wings]] (Su)
| Barbarian 10, [[Dragon Totem]], [[Dragon Totem Resilience]]  || Gain wings and a fly speed while raging  || UC
|-
! align="left" | [[Eater of Magic]] (Su)
| [[Superstition ]] || Roll twice for saves against spells. Gain temp HP's if both rolls succeed.  || EP
|-
! align="left" | [[Elemental Rage]] (Su)
| Barbarian 8, [[Elemental Rage, Lesser]]  || Deal extra elemental damage with melee attacks  || APG
|-
! align="left" | [[Elemental Rage, Greater]] (Su)
| Barbarian 12, [[Elemental Rage]]  || Deal extra elemental damage on critical hits with melee weapons  || APG
|-
! align="left" | [[Elemental Rage, Lesser]] (Su)
| Barbarian 4  || Use a swift action to cause extra elemental damage with melee attacks  || APG
|-
! align="left" | [[Energy Absorption]] (Su)
| Barbarian 12, [[Rage Power: Energy Resistance, Greater|Energy Resistance, Greater]] || Absorb energy to gain temporary hit points  || APG
|-
! align="left" | [[Energy Eruption]] (Su)
| Barbarian 16, [[Energy Absorption]] || Store absorbed energy and release it as a breath weapon attack ||  APG
|-
! align="left" | [[Rage Power: Energy Resistance|Energy Resistance]] (Ex)
| -  || Gain resistance to one type of elemental damage  || APG
|-
! align="left" | [[Rage Power: Energy Resistance, Greater|Energy Resistance, Greater]] (Ex)
| Barbarian 8, [[Rage Power: Energy Resistance|Energy Resistance]]  || Halve damage from an elemental attack  || APG
|-
! align="left" | [[Fearless Rage]] (Ex)
| Barbarian 12  || Become immune to the [[Frightened]] status condition array || EP
|-
! align="left" | Ferocious Beast (Ex)
| - || Removed from game.  || -
|-
! align="left" | Ferocious Beast, Greater (Ex)
| - || Removed from game. || -
|-
! align="left" | [[Ferocious Mount]] (Ex)
| -  || Allow your mount to rage while you are riding it and raging  || APG
|-
! align="left" | [[Ferocious Mount, Greater]] (Ex)
| Barbarian 8, [[Ferocious Mount]]  || Allow your mount to benefit from rage powers  || APG
|-
! align="left" | [[Ferocious Trample]] (Ex)
| Barbarian 8, [[Ferocious Mount]]  || While raging your mount gains the trample ability  || APG
|-
! align="left" | [[Ferocious Trample, Greater]] (Ex)
| Barbarian 12, [[Ferocious Trample]] || Your mount can trample larger creatures and make overrun attacks while raging  || APG
|-
! align="left" | [[Fiend Totem]] (Su)
| Barbarian 6, [[Fiend Totem, Lesser]] || Attackers take damage when they hit you in melee  || APG
|-
! align="left" | [[Fiend Totem, Greater]] (Su)
| Barbarian 10, [[Fiend Totem]] || Non-evil creatures adjacent to the barbarian take damage and are shaken  || APG
|-
! align="left" | [[Fiend Totem, Lesser]] (Su)
| -  || Gain a gore attack  || APG
|-
! align="left" | [[Flesh Wound]] (Ex)
| Barbarian 10  || Convert lethal damage to nonlethal damage  || APG
|-
! align="left" | [[Fueled by Vengeance]]
| Barbarian 6  ||  Gain an extra round of rage if you hit a creature that hit you this round while raging  || BotM
|-
! align="left" | [[Ghost Rager]] (Su)
| Barbarian 6, [[Superstition ]] || Deal normal damage to incorporeal creatures  || UC
|-
! align="left" | [[Good for What Ails You]] (Ex)
| -  || Drink alcohol to gain a new save against conditions  || APG
|-
! align="left" | [[Ground Breaker]] (Ex)
| Barbarian 6  || Attack the ground to create difficult terrain  || APG
|-
! align="left" | [[Ground Breaker, Greater]] (Ex)
| Barbarian 8, [[Ground Breaker]] || Extend ground breaker's radius of difficult terrain and increase the save DC of the prone effect.  || UC
|-
! align="left" | [[Guarded Life]] (Ex)
| - || Stabilize when at negative hit points  || APG
|-
! align="left" | [[Guarded Life, Greater]] (Ex)
| Barbarian 6, [[Guarded Life]] || Convert more damage to nonlethal damage  || UC
|-
! align="left" | [[Guarded Stance]] (Ex)
| -  || Gain a dodge bonus to AC  || CRB
|-
! align="left" | [[Hive Totem]] (Su)
| Barbarian 4, [[Animal Fury]] || Take half damage from swarms while raging  || UC
|-
! align="left" | [[Hive Totem Resilience]] (Su)
| Barbarian 6, [[Hive Totem]]  || Take no damage from swarms while raging  || UC
|-
! align="left" | [[Hive Totem Toxicity]] (Su)
| Barbarian 8, hive totem, hive totem resilience  || Do Constitution damage with a bite while raging  || UC
|-
! align="left" | [[Hurling]] (Ex)
| Barbarian 8, [[Hurling, Lesser]] || Increase the range and size allowed for a hurled object  || APG
|-
! align="left" | [[Hurling, Greater]] (Ex)
| Barbarian 12, [[Hurling]] || Increase the range and size allowed for a hurled object  || APG
|-
! align="left" | [[Hurling, Lesser]] (Ex)
| -  || You can lift and throw large objects to do damage  || APG
|-
! align="left" | [[Hurling Charge]] (Ex)
| Barbarian 6, [[Hurling, Lesser]] || You can hurl an object as part of a charge  || APG
|-
! align="left" | [[Increased Damage Reduction]] (Ex)
| Barbarian 8  || Gain DR/- while raging  || CRB
|-
! align="left" | [[Inspire Ferocity]] (Ex)
| Barbarian 8, [[Reckless Abandon]] || Use a move action to share reckless abandon with allies  || APG
|-
! align="left" | [[Internal Fortitude]] (Ex)
| Barbarian 8  || Gain immunity to nauseated and sickened conditions  || CRB
|-
! align="left" | [[Intimidating Glare]] (Ex)
| -  || Intimidate an opponent as a move action  || CRB
|-
! align="left" | [[Knockback]] (Ex)
| -  || Make a bull rush in place of a melee attack  || CRB
|-
! align="left" | [[Knockdown]] (Ex)
| -  || Make a trip attack in place of a melee attack || APG
|-
! align="left" | [[Knuckle Dragger]] (Ex)
| [[Knuckle Dragger, Lesser]] || Your unarmed attacks are treated as natural attacks || EP
|-
! align="left" | [[Knuckle Dragger, Greater]] (Ex)
| [[Knuckle Dragger]] || Perform a free reposition maneuver if you hit with two of your natural attacks || EP
|-
! align="left" | [[Knuckle Dragger, Lesser]] (Ex)
| - || The barbarian's unarmed attacks are more damaging || EP
|-
! align="left" | [[Lethal Accuracy]] (Ex)
| Barbarian 16, [[Deadly Accuracy]], [[Surprise Accuracy]]  || Deal more damage when you score a critical hit with surprise accuracy  || UC
|-
! align="left" | [[Liquid Courage]] (Ex)
| -  || Alcoholic beverages give you a rage bonus while raging  || APG
|-
! align="left" | [[Low-Light Vision (Rage Power)|Low-Light Vision]] (Ex)
| -  || Gain low-light vision while raging  || CRB
|-
! align="left" | [[Mighty Swing]] (Ex)
| Barbarian 12  || Automatically confirm a critical hit  || CRB
|-
! align="left" | [[Moment of Clarity]] (Ex)
| -  || Remove benefits and penalties of raging for 1 round  || CRB
|-
! align="left" | [[Night Vision]] (Ex)
| Low-light vision rage power or racial low-light vision  || Gain darkvision 60 ft while raging  || CRB
|-
! align="left" | [[No Escape]] (Ex)
| -  || Double move as an immediate action when an opponent withdraws  || CRB
|-
! align="left" | [[Overbearing Advance]] (Ex)
| -  || Deal extra damage when using the overrun maneuver  || APG
|-
! align="left" | [[Overbearing Onslaught]] (Ex)
| Barbarian 6, [[Overbearing Advance]] || Overrun multiple targets per round  || APG
|-
! align="left" | [[Perfect Clarity]] (Ex)
| [[Moment of Clarity]]  || Roll twice when disbelieving an illusion  || UC
|-
! align="left" | [[Powerful Blow]] (Ex)
| -  || Once per rage, gain a bonus to attack and damage with one attack  || EP
|-
! align="left" | [[Primal Scent]] (Ex)
| Barbarian 8, [[Scent]] || Gain a bonus when using scent  || UC
|-
! align="left" | [[Quick Reflexes]] (Ex)
| -  || Make additional attacks of opportunity while raging  || CRB
|-
! align="left" | [[Raging Climber]] (Ex)
| -  || Gain a bonus on Climb checks while raging  || CRB
|-
! align="left" | [[Raging Leaper]] (Ex)
| -  || Gain a bonus on Acrobatics checks to jump while raging  || CRB
|-
! align="left" | [[Raging Swimmer]] (Ex)
| -  || Gain a bonus on Swim checks while raging  || CRB
|-
! align="left" | [[Reckless Abandon]] (Ex)
| - || Take a penalty to AC for extra accuracy while raging  || APG
|-
! align="left" | [[Reckless Strike]] (Ex)
| Barbarian 4 || Once per rage, you can roll 2d20 to hit, but your target gets to roll 2d20 to attack you on its next attack  || EP
|-
! align="left" | [[Reflexive Dodge]] (Ex)
| Barbarian 6, [[Rolling Dodge]]  || Use your rolling dodge bonus on Reflex saving throws  || UC
|-
! align="left" | [[Regenerative Vigor]] (Ex)
| Barbarian 6, [[Renewed Vigor]]  || Gain fast healing while raging  || EP
|-
! align="left" | [[Renewed Life]] (Ex)
| Barbarian 6, [[Renewed Vitality]]  || Ignore temporary negative levels while raging || UC
|-
! align="left" | [[Renewed Vigor]] (Ex)
| Barbarian 4  || Once per day, heal damage as a swift action  || EP
|-
! align="left" | [[Renewed Vitality]] (Ex)
| Barbarian 4, [[Renewed Vigor]]  || Ignore ability damage or penalties while raging  || UC
|-
! align="left" | [[Roaring Drunk]] (Ex)
| - || Gain a bonus on Intimidate checks and fear effect DC  || APG
|-
! align="left" | [[Rolling Dodge]] (Ex)
| - || Gain a dodge bonus to AC against ranged attacks while raging  || CRB
|-
! align="left" | [[Roused Anger]] (Ex)
| -  || Enter a rage even when fatigued  || CRB
|-
! align="left" | [[Savage Intuition]]
| -  || You may enter a rage even if you aren't aware that combat has begun  || BotM
|-
! align="left" | [[Scent (Rage Power)|Scent]] (Ex)
| -  || Gain the scent ability when raging  || CRB
|-
! align="left" | [[Sharpened Accuracy]] (Ex)
| Barbarian 8, [[Surprise Accuracy]]  || Surprise accuracy ignores concealment and cover  || UC
|-
! align="left" | [[Smasher]] (Ex)
| -  || Make a Sunder attempt as a swift action once per encounter while raging  || EP
|-
! align="left" | [[Spell Sunder]] (Su)
| Barbarian 6, [[Witch Hunter]]  || Sunder spells with a combat maneuver check  || UC
|-
! align="left" | [[Rage Power: Spellbreaker|Spellbreaker]]
| Barbarian 12, [[Disruptive]] || Gain the [[Spellbreaker]] feat while raging  || APG
|-
! align="left" | [[Spirit Steed]] (Su)
| Barbarian 6, [[Ferocious Mount]]  || Your mount gains DR/magic and its natural weapons count as magical  || APG
|-
! align="left" | [[Spirit Totem]] (Su)
| Barbarian 6, [[Spirit Totem, Lesser]]  || Attacks against you may miss when you are raging  || APG
|-
! align="left" | [[Spirit Totem, Greater]] (Su)
| Barbarian 10, [[Spirit Totem]] || Enemies near you take negative energy damage  || APG
|-
! align="left" | [[Spirit Totem, Lesser]] (Su)
| -  || Gain spirit allies that can attack adjacent enemies  || APG
|-
! align="left" | [[Sprint]] (Ex)
| Barbarian 4, [[Swift Foot]] || Move at x3 or x6 speed once per rage  || UC
|-
! align="left" | [[Staggering Drunk]] (Ex)
| -  || Gain dodge AC against attacks of opportunity if drinking  || APG
|-
! align="left" | [[Strength Surge]] (Ex)
| - || Gain a Strength bonus on Combat Maneuver Checks  || CRB
|-
! align="left" | [[Sunder Enchantment]] (Su)
| Barbarian 8, [[Spell Sunder]]  || Suppress sundered magical item's powers  || UC
|-
! align="left" | [[Superstition]] (Ex)
| - || Gain a bonus on saving throws  || CRB
|-
! align="left" | [[Surprise Accuracy]] (Ex)
| -  || Once per rage, gain a bonus to attack and damage with one attack  || EP
|-
! align="left" | [[Swift Foot]] (Ex)
| -  || Move faster when raging  || CRB
|-
! align="left" | [[Terrifying Howl]] (Ex)
| Barbarian 8, [[Intimidating Glare]]  || Cause shaken enemies to become panicked  || CRB
|-
! align="left" | [[Unexpected Strike]] (Ex)
| Barbarian 8  || Enemies provoke attacks of opportunity even when they normally wouldn't  || CRB
|-
! align="left" | [[Witch Hunter]] (Ex)
| [[Superstition]] || Do extra damage against spellcasters  || APG
|-
! align="left" | [[World Serpent Totem]] (Su)
| - || Gain bonuses against outsiders and abberations  || UC
|-
! align="left" | [[World Serpent Spirit]] (Su)
| Barbarian 6, [[World Serpent Totem]]  || The barbarian's weapon counts as chaotic, evil, good, lawful while raging  || UC
|-
! align="left" | [[World Serpent Totem Unity]] (Su)
| Barbarian 6, [[World Serpent Spirit]], [[World Serpent Totem]]  || Double fast movement bonus and cannot be knocked prone  || UC
|}
==Epic Barbarian Rage Powers==
{| border="1" cellpadding="5" style="text-align:left"
|- style="Background:Maroon; Color:BlanchedAlmond"
! Epic Rage Power || Prerequisites || Benefits || Source
|-
!  align="left" | [[Anvil]]
| [[Born of Battle]], Barbarian level 32 || The Barbarian adds his Con mod to his DR/- and one saving throw per round while raging at the cost of five rounds of rage per round. || EP
|-
!  align="left" | [[Auspicious Mark, Epic]]
| [[Auspicious Mark]], Barbarian level 21 || The Barbarian may use Auspicious Mark once per round while raging. || EP
|-
! align="left" | [[Body Bludgeon, Epic]]
| [[Body Bludgeon]], Barbarian level 21  || The Barbarian may make two attacks with his pinned opponent, and all rolls made to maintain the grapple gain a +4 circumstance bonus. || EP
|-
!  align="left" | [[Born of Battle]]
| Barbarian level 27 || The Barbarian adds his Con mod to his DR/- while raging at the cost of three rounds of rage per round. || EP
|-
! align="left" | [[Clear Mind, Epic]]
| [[Clear Mind]], Barbarian level 21  || The Barbarian rolls twice for will saves, choosing the best result. || EP
|-
! align="left" | [[Come and Get Me, Epic]]
| [[Come and Get Me]], Barbarian level 21  || Make yourself vulnerable to get attacks of opportunity against attackers || EP
|-
! align="left" | [[Crippling Blow, Epic]]
| [[Crippling Blow]], Barbarian level 26  || As Crippling Blow, except the victim is not allowed a saving throw against the ability damage. || EP
|-
! align="left" | [[Disruption, Epic]]
| [[Rage Power: Disruptive|Disruptive]] rage power, [[Superstition]], Barbarian level 21  || The DC penalty for defensive casters you threaten increases to 10. || EP
|-
! align="left" | [[Doodlebug]]
| [[Superstition]], [[Ghost Rager]], Barbarian level 21  || The barbarian can target one foe unerringly. || EP
|-
! align="left" | [[Energy Absorption, Epic]]
| [[Energy Absorption]], Barbarian level 21  || Heal from energy damage || EP
|-
! align="left" | [[Fearless Rage, Epic]]
| [[Fearless Rage]], Barbarian level 26  || Become immune to Panicked and Cowering. || EP
|-
! align="left" | [[Frenzy, Epic]]
| [[Building Frenzy]] feat, Barbarian level 21  || You gain 2d4 damage on all attacks made in this encounter for every time you miss with an attack while raging || EP
|-
! align="left" | [[Froth]]
| Barbarian level 25  || Your rage manifests as a foam of delirious rage, protecting you and harming your foes, at the cost of +1 rage per round || EP
|-
! align="left" | [[Froth, Greater]]
| [[Froth]], Barbarian level 27  || Your Froth reaches greater heights of potency at the cost of +2 Rage per round || EP
|-
! align="left" | [[Battle Madness]]
| [[Froth, Greater]], Barbarian level 29  || Your rage approaches madness, lending you powers unimaginable at the cost of +3 rage per round || EP
|-
! align="left" | [[The Gods Look Away]]
| [[Battle Madness]] Barbarian level 33  || Your rage bends the very fabric of reality at the cost of +4 rage per round || EP
|-
!  align="left" | [[Gore Hound]]
| [[Come and Get Me, Epic]], Barbarian level 29 || The barbarian inflicts a Bleed equal to his Con modifier on any successful opportunity attacks from Epic Come and Get me || EP
|-
! align="left" | [[Hurling, Epic]]
| [[Hurling, Greater]], Barbarian level 25  || Throw really big things really far || EP
|-
! align="left" | [[Manavore]]
| [[Eater of Magic]], [[Superstition]], Barbarian level 21  || Temp hit points gained from two successful saves against a spell, spell-like ability or supernatural ability increase to triple the caster level.  || EP
|-
! align="left" | [[Only a Flesh Wound]]
| [[Flesh Wound]], [[Guarded Life]], Barbarian level 27  || Give yourself temp hit points equal to your max hit points once per rage, lasting one round. || EP
|-
! align="left" | [[Pawned Soul]]
| [[Sin Eater]], Barbarian level 27  || As Sin Eater, except usable once per round while raging || EP
|-
! align="left" | [[Raging Vigor]]
| [[Regenerative Vigor]], [[Renewed Vigor]], Barbarian level 21  || Your bonus hit points from rage are treated like temp hit points instead. || EP
|-
! align="left" | [[Reckless Strike, Epic]]
| [[Reckless Strike]], Barbarian level 21  || As Reckless Strike, except you may roll 2d20 once per round as long as you are raging. Each time you do so, your enemy may roll 2d20 in turn to strike you back. || EP
|-
! align="left" | [[Relentless]]
|  Barbarian level 23  || Add ten feet to the Barbarians speed in all types of movement she possesses. || EP
|-
! align="left" | [[Remorseless]]
| [[Relentless]], Barbarian level 27  || The Barbarian may perform a Charge attack as a Move action, and it no longer ends her turn. || EP
|-
! align="left" | [[Renewed Vigor, Epic]]
| [[Renewed Vigor]], Barbarian level 21  || As Renewed Vigor, except that the healing dice do not stop at 5d8 and it may be used once per encounter || EP
|-
! align="left" | [[Shriving Soul]]
| [[Pawned Soul]], Barbarian level 30  || As Pawned Soul,except the Barbarian heals hit points equal to the CR of the status condition.  || EP
|-
! align="left" | [[Sin Eater]]
| [[Doodlebug]], Barbarian level 24  || While raging, once per encounter as a free action, the barbarian may end any one status condition on any ally he can see within fifty feet. || EP
|-
! align="left" | [[Smasher, Epic]]
| [[Smasher]], Barbarian level 21  || As Smasher, except the Barbarian may use this ability once per round. || EP
|-
! align="left" | [[Spell Sunder, Epic]]
| [[Spell Sunder]], Barbarian level 21  || The Barbarian may add 10 to all Spell Sunder attempts. || EP
|-
! align="left" | [[Swift Foot, Epic]]
| [[Swift Foot]], Barbarian level 21  || As Swift Foot. This power may be taken three times, it's effects stack, both with itself and the bonuses of Swift Foot. || EP
|-
! align="left" | [[Witch Hunter, Epic]]
| [[Witch Hunter]], Barbarian level 21  || The barbarian gains more damage against enemies with supernatural abilities, spells and spell-like abilities.  || EP
|}
|}

Revision as of 17:24, 20 September 2016

Epic Path \ Barbarian \ Barbarian Rage Powers


  • Here's a link to the legacy list of Barbarian Rage Powers (Old). This list is no longer in use by Epic Path, but is retained to mine for interesting ideas as we continue to develop the new Barbarian.


Starting Rage Powers

Rage Power Mein Required Level Other Prereq's Fury Cost Benefits
Berserker - 1 - 1+ Increase your next attack's damage by your weapon's base damage dice at level 1
Unstoppable Rush - 1 - 1+ Add 10 feet to the speed of one of your movement types
Mauler Feral 1 - 1 Gain a bonus bite attack
Elemental Strike Primal 1 - 1+ Deal 1d6+WIS bonus elemental damage on your next attack
Doodlebug Superstitious 1 - 1+ Deal 1d6 psychic damage to a target, and prevent the target from hiding from you
Vicious Slice Urban 1 - 1+ Your next attack inflicts a bleed equal to your WIS modifier

Barbarian Rage Powers

Rage Power Mein Required Level Other Prereq's Fury Cost Benefits