Blight (Sorcerer/Wizard Spell): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "necromancy" to "Necromancy")
No edit summary
Line 5: Line 5:
available to listed class) -->
available to listed class) -->
| Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}}
| Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}}
| Alchemist|
| Alchemist|4
}}</onlyinclude>
}}</onlyinclude>


Line 21: Line 21:


| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin|
| Paladin|4
}}</onlyinclude>
}}</onlyinclude>


Line 29: Line 29:


| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}}
| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}}
| Ranger|
| Ranger|4
}}</onlyinclude>
}}</onlyinclude>


Line 47: Line 47:


| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, DF
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (A pinch of salt mixed into rotted meat.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|Touch
| Range|Close
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|plant touched
| Target|{{targets|aoe}} a 20 foot radius spread (a 9x9 space within range)
}}</onlyinclude>
}}</onlyinclude>


Line 65: Line 65:


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[FORT]] half; see text
| Save|FortHalf
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
Line 74: Line 74:


| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|Strong
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>
Line 93: Line 93:


| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description = This spell withers a single plant of any size. An affected [[Plant Creatures|Plant Creature]] takes 1d6 points of damage per [[caster level]] (maximum 15d6) and may attempt a [[FORT]] [[saving throw]] for half damage. A plant that isn't a creature doesn't receive a save and immediately withers and dies.
| Description = You retch forth vile sounds, as you fondle rotting meat crusted with bitter salt. At the culmination of this spell, you hurl forth a seething, blighted mass of tissue.  Choose a square within range, to which you have line of sight and line of effect. The blighted mass you created flies there with unerring accuracy, and bursts into a 20-foot radius spread of horrible corruption (a 9x9 square, affected creatures must have line of effect from the center square).
 
: This spell corrupts and blights all things.  All creatures wholly or partially in the area of effect suffer {{circle|5}} of {{dmg|necrotic}} damage. Affected creatures are allowed a saving throw as described above to only take half damage.
 
: "Natural" creatures (with the subtypes Animal or Plant) suffer a -2 Arcane or Divine penalty to their saving throw against this spell.  


: This spell has no effect on the soil or surrounding plant life.
: This spell has no effect on the soil or surrounding plant life.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Withers one plant or deals 1d6/lvl damage to plant creature.
| ShortDesc|Inflicts heavy [[Necrotic]] damage, to which Animals and Plants have a penalty.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>
}}</onlyinclude>
}}
}}

Revision as of 18:18, 5 November 2018

Level: Alchemist 4Druid 4Paladin 4Ranger 4Sorcerer/Wizard 5
School: Necromancy
Subdomain: radiation 4

Casting

Casting Time: Standard Action, or as the first attack in a Full Attack Action
Components: V, S, M (A pinch of salt mixed into rotted meat.)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: all creatures in target area (friend or foe) a 20 foot radius spread (a 9x9 space within range)
Duration: Instantaneous
Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + 1/2 caster level
Spell Resistance: Yes

Description

You retch forth vile sounds, as you fondle rotting meat crusted with bitter salt. At the culmination of this spell, you hurl forth a seething, blighted mass of tissue. Choose a square within range, to which you have line of sight and line of effect. The blighted mass you created flies there with unerring accuracy, and bursts into a 20-foot radius spread of horrible corruption (a 9x9 square, affected creatures must have line of effect from the center square).
This spell corrupts and blights all things. All creatures wholly or partially in the area of effect suffer (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of necrotic (energy, uncommon) damage. Affected creatures are allowed a saving throw as described above to only take half damage.
"Natural" creatures (with the subtypes Animal or Plant) suffer a -2 Arcane or Divine penalty to their saving throw against this spell.
This spell has no effect on the soil or surrounding plant life.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30