Blind

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Condition Severity: Moderate


   Your ability to use your senses clearly enough to target creatures in combat has been compromised or inhibited.

Effects

  • All of your actions which target creatures suffer a 50% miss chance.
  • You can still identify the squares in which creatures are present, assuming they are not using invisibility and/or stealth.
  • You may still make perception rolls as normal.
  • Note that some effects which cause the Blind condition only affect certain sense classes. The sense classes are:
  • Visual (Sight)
  • Auditory (Hearing)
  • Olfactory (Smell)
  • Exotic (Other)

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • You may make a new saving throw to attempt to end the Blind condition at the end of each of your turns. The DC for this saving throw is the same DC as the original effect.
  • If not cleared by the end of the encounter, you only make new saving throws to attempt to end the Blind condition once per day after a full-night's rest.

Array

DazzledBlindFogged