Blowgun (Weapon)

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Blowgun Light Thrown (1-Hand) / Simple [edit]
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
2 gp see ammo see ammo see ammo see ammo see ammo 1 lb Piercing (physical, common) or by ammunition
Weapon Qualities: Non-Melee, Silent
Blowguns are generally used to deliver debilitating (but rarely fatal) poisons from a distance. They are nearly silent when fired. You can fire a blowgun with one hand, but reloading requires both hands. Since using a blowgun requires that the wielder blow the dart out with his mouth, it is not possible to dual-wield blowguns unless you have more than one mouth. Despite the appearance of being a projectile weapon, blowguns behave like thrown weapons, allowing only 5 range increments as a maximum range. The blowgun belongs to the "Thrown" weapon group.
Show / Hide Ammunition Types
Giving the phrase 'silent but deadly' a whole new meaning.
Ammo Type Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
Blowgun Dart 1 sp each 1 1d2 1d3 x2 20 ft 0.05 lbs each Piercing (physical, common)
Weapon Qualities: Expendable
Usable only with a blowgun, these darts are most obviously used to deliver poisons, or they can simply be an effective way to deliver extra damage from class features, such as a rogue's sneak attack, or a ranger's quarry dice.