Body Slot Magic Items: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Magic Items]]
[[Category:Magic Items]]
These are loose, voluminous items of clothing that envelop the body front and back, and are worn over the Chest slot, belt slot, and armor slot
{{Breadcrumbs|[[Wondrous Magic Items]]}}


{|  {{MagicItemTableHeader}}
{{Magic-Item-Table-Aid|Hardened Cassock +1}}
{{Magic-Item-Table-Aid|Hardened Cassock +2}}
{{Magic-Item-Table-Aid|Hardened Cassock +3}}
{{Magic-Item-Table-Aid|Hardened Cassock +4}}
{{Magic-Item-Table-Aid|Hardened Cassock +5}}
{{Magic-Item-Table-Aid|Hardened Cassock +6}}
{{Magic-Item-Table-Aid|Hardened Cassock +7}}
{{Magic-Item-Table-Aid|Hardened Cassock +8}}
{{Magic-Item-Table-Aid|Hardened Cassock +9}}
{{Magic-Item-Table-Aid|Hardened Cassock +10}}


{| class="ep-default sortable" style="text-align:left" width="90%"
{{Magic-Item-Table-Aid|Mantle of Armoring +1}}
|- style="Background:#DEB887; Color:#000;"
{{Magic-Item-Table-Aid|Mantle of Armoring +2}}
! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description
{{Magic-Item-Table-Aid|Mantle of Armoring +3}}
|-
{{Magic-Item-Table-Aid|Mantle of Armoring +4}}
| [[Bodywrap of Mighty Strikes (Magic Item)|Bodywrap of Mighty Strikes]] || varies || Body || The wearer may add an enhancement bonus and/or apply the effect of a magic weapon property to his unarmed or natural strikes
{{Magic-Item-Table-Aid|Mantle of Armoring +5}}
|-
{{Magic-Item-Table-Aid|Mantle of Armoring +6}}
| [[Robe of Infinite Twine (Magic Item)|Robe of Infinite Twine]] || 1,000 gp || Body || Wearer can draw up to 30 feet of twine or 10 feet of rope from the robe each round
{{Magic-Item-Table-Aid|Mantle of Armoring +7}}
|-
{{Magic-Item-Table-Aid|Mantle of Armoring +8}}
| [[Robe of Needles (Magic Item)|Robe of Needles]] || 1,000 gp || Body || Lauch a needle which inflicts a bleed up to six times per day as a ranged touch attack
{{Magic-Item-Table-Aid|Mantle of Armoring +9}}
|-
{{Magic-Item-Table-Aid|Mantle of Armoring +10}}
| [[Robe of Bones (Magic Item)|Robe of Bones]] || 2,400 gp || Body || Wearer can summon a low-level undead creature once per round
 
|-
{{Magic-Item-Table-Aid|Shifting Wraps +1}}
| [[Corset of the Vishkanya (Magic Item)|Corset of the Vishkanya]] || 3,000 gp || Body || Wearer gains a +5 competence bonus to Escape Artist checks and can squeeze through tight spaces as the Squeeze spell up to 10 rounds per day
{{Magic-Item-Table-Aid|Shifting Wraps +2}}
|-
{{Magic-Item-Table-Aid|Shifting Wraps +3}}
| [[Druid's Vestment (Magic Item)|Druid's Vestment]] || 3,750 gp || Body || Grants the wearer one additional use of the Wild Shape class ability per day
{{Magic-Item-Table-Aid|Shifting Wraps +4}}
|-
{{Magic-Item-Table-Aid|Shifting Wraps +5}}
| [[Cassock of the Clergy (Magic Item)|Cassock of the Clergy]] || 4,600 gp || Body || The wearer can command the cassock to display or hide his holy symbol, acting as a divine focus. Also grants some additional divine spells per day.
{{Magic-Item-Table-Aid|Shifting Wraps +6}}
|-
{{Magic-Item-Table-Aid|Shifting Wraps +7}}
| [[Mnemonic Vestments (Magic Item)|Mnemonic Vestments]] || 5,000 gp || Body || When worn by a spontaneous caster, can use a spell slot to cast a spell from a scroll as though it were a known spell once per day
{{Magic-Item-Table-Aid|Shifting Wraps +8}}
|-
{{Magic-Item-Table-Aid|Shifting Wraps +9}}
| [[Robe of Components (Magic Item)|Robe of Components]] || 5,000 gp || Body || Acts as a spell components pouch, but can also produce material components worth up to 50 gp per day.
 
|-
{{Magic-Item-Table-Aid|Mundane Shroud of the Unterwelt}}
| [[Sorcerer's Robe (Magic Item)|Sorcerer's Robe]] || 5,000 gp || Body || Allows a sorcerer to add the effects of her 1st level bloodline ability to a spell being cast as a swift action up to 3 times per day
{{Magic-Item-Table-Aid|Earthen Shroud of the Unterwelt}}
|-
{{Magic-Item-Table-Aid|Alluvial Shroud of the Unterwelt}}
| [[Anchoring Harness (Magic Item)|Anchoring Harness]] || 6,000 gp || Body || When worn by an outsider, prevents the wearer from being banished or dismissed to their home plane.
{{Magic-Item-Table-Aid|Stony Shroud of the Unterwelt}}
|-
{{Magic-Item-Table-Aid|Prosaic Shroud of the Unterwelt}}
| [[Robe of Useful Items (Magic Item)|Robe of Useful Items]] || 7,000 gp || Body || The wearer can create a number of mundane objects by removing patches from the robe.
{{Magic-Item-Table-Aid|Geotic Shroud of the Unterwelt}}
|-
{{Magic-Item-Table-Aid|Uncelestial Shroud of the Unterwelt}}
| [[Robe of Blending (Magic Item)|Robe of Blending]] || 8,400 gp || Body || Allows the wearer to assume the form of another humanoid creature for 1 hour per day, speaking and understanding the racial language of that form.
 
|-
{{Magic-Item-Table-Aid|Tinker's Tunic +1}}
| [[Blazing Robes (Magic Item)|Blazing Robes]] || 11,000 gp || Body || Grants the wearer ER 5/fire and +1 caster level when casting spells with the fire descriptor. Once per day, can explode in a 20-foot radius of fire.
{{Magic-Item-Table-Aid|Tinker's Tunic +2}}
|-
{{Magic-Item-Table-Aid|Tinker's Tunic +3}}
| [[Shocking Robe (Magic Item)|Shocking Robe]] || 11,000 gp || Body || Grants the wearer ER 5/lightning and +1 caster level when casting spells with the lightning descriptor. Once per day, can explode in a 20-foot radius of lightning.
{{Magic-Item-Table-Aid|Tinker's Tunic +4}}
|-
{{Magic-Item-Table-Aid|Tinker's Tunic +5}}
| [[Voidfrost Robes (Magic Item)|Voidfrost Robes]] || 11,000 gp || Body || Grants the wearer ER 5/cold and +1 caster level when casting spells with the cold descriptor. Once per day, can explode in a 20-foot radius of cold.
{{Magic-Item-Table-Aid|Tinker's Tunic +6}}
|-
{{Magic-Item-Table-Aid|Tinker's Tunic +7}}
| [[Monk's Robe (Magic Item)|Monk's Robe]] || 13,000 gp || Body || When worn by a monk, the wearer's AC and unarmed attacks are treated as a monk 5 levels higher.
{{Magic-Item-Table-Aid|Tinker's Tunic +8}}
|-
{{Magic-Item-Table-Aid|Tinker's Tunic +9}}
| [[Robe of Arcane Heritage (Magic Item)|Robe of Arcane Heritage]] || 16,000 gp || Body || The wearer treats her sorcerer level as 4 higher than normal for the purpose of determining what bloodline powers she can use and their effects.
 
|-
{{Magic-Item-Table-Aid|Warrior's Harness +1}}
| [[Xorn Robe (Magic Item)|Xorn Robe]] || 20,000 gp || Body || Grants a +5 competence bonus to Perception, and the wearer can Earth Glide through up to 20 feet of earth or stone per day.
{{Magic-Item-Table-Aid|Warrior's Harness +2}}
|-
{{Magic-Item-Table-Aid|Warrior's Harness +3}}
| [[Corset of Dire Witchcraft (Magic Item)|Corset of Dire Witchcraft]] || 22,000 gp || Body || Grants the wearer a +4 armor bonus to AC
{{Magic-Item-Table-Aid|Superior Battlefield Harness +4}}
|-
{{Magic-Item-Table-Aid|Superior Battlefield Harness +5}}
| [[Robe of Scintillating Colors (Magic Item)|Robe of Scintillating Colors]] || 27,000 gp || Body || This robe emits an array of colors which dazes nearby creatures, illuminates the area and grants concealment to the wearer, up to 10 rounds per day.
{{Magic-Item-Table-Aid|Epic Battlefield Harness +6}}
|-
{{Magic-Item-Table-Aid|Epic Battlefield Harness +7}}
| [[Gunman's Duster (Magic Item)|Gunman's Duster]] || 36,000 gp || Body || Grants the wearer a +4 armor bonus to AC
{{Magic-Item-Table-Aid|Harness of the Battlements +8}}
|-
{{Magic-Item-Table-Aid|Ultimate Warrior Harness +9}}
| [[Smuggler's Collapsible Robe (Magic Item)|Smuggler's Collapsible Robe]] || 48,000 gp || Body || The wearer of this robe can disappear into a pocket dimension for up to 24 hours, leaving only a seemingly non-magical robe behind.
|-
| [[Robe of Stars (Magic Item)|Robe of Stars]] || 58,000 gp || Body || Grants the wearer the ability to Plane Shift to the Astral plane and back.
|-
| [[Robe of Gates (Magic Item)|Robe of Gates]] || 64,000 gp || Body || When the wearer casts a summoning spell, he can choose to summon the maximum possible number of creatures up to 3 times per day.
|-
| [[Otherworldly Kimono (Magic Item)|Otherworldly Kimono]] || 67,000 gp || Body || Grants the wearer a resistance bonus to saves and an insight bonus to caster level and, once per day, can trap a nearby creature as the Maze spell.
|-
| [[Resplendent Robe of the Thespian (Magic Item)|Resplendent Robe of the Thespian]] || 75,000 gp || Body || When worn by a bard, improves their saves, effective caster level for overcoming SR, and grants Spell Resistance
|-
| [[Robe of the Archmagi (Magic Item)|Robe of the Archmagi]] || 75,000 gp || Body || When worn by an arcane caster, grants a +5 armor bonus to AC, improves the wearer's saves and grants Spell Resistance
|-
| [[Robe of Eyes (Magic Item)|Robe of Eyes]] || 120,000 gp || Body || The wearer cannot be flat-footed or flanked, and can see invisible or ethereal creatures within 120 feet.
|}
|}

Latest revision as of 22:15, 19 August 2023

These are loose, voluminous items of clothing that envelop the body front and back, and are worn over the Chest slot, belt slot, and armor slot

Magic Item Name Description Cost
Hardened Cassock +1 A Hardened Cassock +1 adds a +1 Armor Enhancement Bonus to the wearer's Armor Class. 1,350 gp
Hardened Cassock +2 A Hardened Cassock +2 adds a +2 Armor Enhancement Bonus to the wearer's Armor Class. 4,500 gp
Hardened Cassock +3 A Hardened Cassock +3 adds a +3 Armor Enhancement Bonus to the wearer's Armor Class. 14,000 gp
Hardened Cassock +4 A Hardened Cassock +4 adds a +4 Armor Enhancement Bonus to the wearer's Armor Class. 31,850 gp
Hardened Cassock +5 A Hardened Cassock +5 adds a +5 Armor Enhancement Bonus to the wearer's Armor Class. 91,000 gp
Hardened Cassock +6 A Hardened Cassock +6 adds a +6 Armor Enhancement Bonus to the wearer's Armor Class. 340,000 gp
Hardened Cassock +7 A Hardened Cassock +7 adds a +7 Armor Enhancement Bonus to the wearer's Armor Class. 1,040,000 gp
Hardened Cassock +8 A Hardened Cassock +8 adds a +8 Armor Enhancement Bonus to the wearer's Armor Class. 6,560,000 gp
Hardened Cassock +9 A Hardened Cassock +9 adds a +9 Armor Enhancement Bonus to the wearer's Armor Class. 11,250,000 gp
Hardened Cassock +10 A Hardened Cassock +10 adds a +10 Armor Enhancement Bonus to the wearer's Armor Class. 37,350,000 gp
Mantle of Armoring +1 Adds a +1 Enhancement Bonus to the wearers Natural Armor rating. 2,475 gp
Mantle of Armoring +2 Adds a +2 Enhancement Bonus to the wearers Natural Armor rating. 8,250 gp
Mantle of Armoring +3 Adds a +3 Enhancement Bonus to the wearers Natural Armor rating. 22,000 gp
Mantle of Armoring +4 Adds a +4 Enhancement Bonus to the wearers Natural Armor rating. 50,050 gp
Mantle of Armoring +5 Adds a +5 Enhancement Bonus to the wearers Natural Armor rating. 143,000 gp
Mantle of Armoring +6 Adds a +6 Enhancement Bonus to the wearers Natural Armor rating. 467,500 gp
Mantle of Armoring +7 Adds a +7 Enhancement Bonus to the wearers Natural Armor rating. 1,430,000 gp
Mantle of Armoring +8 Adds a +8 Enhancement Bonus to the wearers Natural Armor rating. 4,510,000 gp
Mantle of Armoring +9 Adds a +9 Enhancement Bonus to the wearers Natural Armor rating. 13,750,000 gp
Mantle of Armoring +10 Adds a +10 Enhancement Bonus to the wearers Natural Armor rating. 55,125,000 gp
Shifting Wraps +1 Adds +1CR, +1 point of damage, and 5 feet of Walk speed while Transmogrified. 2,750 gp
Shifting Wraps +2 Adds +1CR, +1 AC, +3 points of damage, and 5 feet of Walk and Fly speed while Transmogrified. 8,000 gp
Shifting Wraps +3 Adds +1CR, +1 AC, +5 points of damage, and 5 feet to all move types while Transmogrified. 18,750 gp
Shifting Wraps +4 Adds +2CR, +1 AC, +7 points of damage, and 5 feet to AOE's and all move types while Transmogrified. 48,250 gp
Shifting Wraps +5 Adds +2CR, +2 AC, +9 points of damage, and 5 feet to AOE's and all move types while Transmogrified. 160,000 gp
Shifting Wraps +6 Adds +2CR, +2 AC, +12 points of damage, and 10 feet to AOE's and all move types while Transmogrified. 500,000 gp
Shifting Wraps +7 Adds +3CR, +2 AC, +15 points of damage, and 10 feet to AOE's and all move types while Transmogrified. 1,550,000 gp
Shifting Wraps +8 Adds +3CR, +3 AC, +20 points of damage, and 10 feet to AOE's and all move types while Transmogrified. 4,725,000 gp
Shifting Wraps +9 Adds +3CR, +3 AC, +25 points of damage, and 20 feet to AOE's and all move types while Transmogrified. 14,500,000 gp
Mundane Shroud of the Unterwelt Slowly shifts to stone and back, granting protection and concealment. 1,875 gp
Earthen Shroud of the Unterwelt Slowly shifts to stone and back, granting protection, concealment, and movement. 8,000 gp
Alluvial Shroud of the Unterwelt Slowly shifts to stone and back, granting protection, concealment, and movement. 22,750 gp
Stony Shroud of the Unterwelt Slowly shifts to stone and back, granting protection, concealment, and movement. 90,000 gp
Prosaic Shroud of the Unterwelt Slowly shifts to stone and back, granting protection, concealment, and movement. 377,500 gp
Geotic Shroud of the Unterwelt Slowly shifts to stone and back, granting protection, concealment, and movement. 1,550,000 gp
Uncelestial Shroud of the Unterwelt Swiftly shifts to stone and back, granting protection, concealment, and movement. 6,250,000 gp
Tinker's Tunic +1 Purchase an item worth up to 1,500 gp up to once per day, no matter where you are. 1,875 gp
Tinker's Tunic +2 Purchase an item worth up to 5,000 gp up to once per day, no matter where you are. 5,000 gp
Tinker's Tunic +3 Purchase an item worth up to 17,000 gp up to once per day, no matter where you are. 10,000 gp
Tinker's Tunic +4 Purchase an item worth up to 60,000 gp up to once per day, no matter where you are. 22,750 gp
Tinker's Tunic +5 Purchase an item worth up to 180,000 gp up to once per day, no matter where you are. 65,000 gp
Tinker's Tunic +6 Purchase an item worth up to 600,000 gp up to once per day, no matter where you are. 212,500 gp
Tinker's Tunic +7 Purchase an item worth up to 2,500,000 gp up to once per day, no matter where you are. 500,000 gp
Tinker's Tunic +8 Purchase an item worth up to 14,000,000 gp up to once per day, no matter where you are. 1,150,000 gp
Tinker's Tunic +9 Purchase an item worth up to 75,000,000 gp up to once per day, no matter where you are. 3,600,000 gp
Warrior's Harness +1 Reduces Armor Check Penalty by 1, Mitigates Dex Penalty by 1, grants temp Hit Points once/day, and gives Spot checks. 1,500 gp
Warrior's Harness +2 Reduces Armor Check Penalty by 2, Mitigates Dex Penalty by 1, grants temp Hit Points once/day, and gives Spot checks. 3,000 gp
Warrior's Harness +3 Reduces Armor Check Penalty by 3, Mitigates Dex Penalty by 2, grants temp Hit Points once/day, and gives Spot checks. 8,000 gp
Superior Battlefield Harness +4 Reduces Armor Check Penalty by 4, Mitigates Dex Penalty by 2, grants temp Hit Points once/day, and gives Spot checks. 22,750 gp
Superior Battlefield Harness +5 Reduces Armor Check Penalty by 5, Mitigates Dex Penalty by 2, grants temp Hit Points twice/day, and gives Spot checks. 65,000 gp
Epic Battlefield Harness +6 Reduces Armor Check Penalty by 6, Mitigates Dex Penalty by 3, grants temp Hit Points once/encounter, and gives Spot checks. 212,500 gp
Epic Battlefield Harness +7 Reduces Armor Check Penalty by 7, Mitigates Dex Penalty by 3, grants temp Hit Points once/encounter, and gives Spot checks. 650,000 gp
Harness of the Battlements +8 Reduces Armor Check Penalty by 8, Mitigates Dex Penalty by 4, grants temp Hit Points and removes a Condition once/encounter, and gives Spot checks. 2,460,000 gp
Ultimate Warrior Harness +9 Reduces Armor Check Penalty by 9, Mitigates Dex Penalty by 5, grants temp Hit Points and removes a Condition once/encounter, and gives numerous Spot checks. 7,500,000 gp