Born Under A Bad Sign (Rage Power)

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Born Under A Bad Sign (Su)

Requires: Barbarian 1, Superstitious Mien
Benefit: You carry an auspicious mark, as indicated by an impressive tattoo, scar, birthmark, or eerie or unusual feature (strange eyes, peculiar hair, clawed nails, a withered but fully functional limb, etc, etc). Once per round as a free action, you can spend 4 points of fury to activate Born Under A Bad Sign, allowing you to add a +1d6 rage bonus to one d20 roll you make before the start of your next turn. You can declare your use of Born Under A Bad Sign after seeing the result of your d20 roll, as long as the roll is made during your turn. You may also activate Born Under A Bad Sign in anticipation of a d20 roll you might need to make before the start of your next turn. (Of course, if this d20 roll fails to occur, the fury points spent to activate this power are lost.) The 1d6 bonus improves by +1 (not +1d6) for every 4 levels of barbarian you possess (drop fractions; e.g. 1d6+1 at level 4, 1d6+2 at level 8, 1d6+3 at level 12, etc.).

Progression:

  • 11th Level: The cost to activate Born Under A Bad Sign is reduced to 3 points of fury.
  • 21st Level: You can activate Born Under A Bad Sign up to twice per round, as long as you have sufficient fury points available to do so.
  • 31st Level: The cost to activate Born Under A Bad Sign is reduced to 2 points of fury.