Brilliant Energy (Melee Weapon Magic Property): Difference between revisions

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[[Category:Epic Path]]
{{Magic Property
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


=== Brilliant Energy ===
<!-- Enchantable On:-->
* '''Price:''' +4 bonus
| Melee Weapons = Y
* '''Aura''' strong transmutation; '''CL''' 16th; '''Weight''' -
| Ranged Weapons =  
| Implements =  
| Armor =  
| Shields =  


A brilliant energy weapon has its significant portion transformed into light, although this does not modify the item's weight. It always gives off light as a torch (30-foot radius). A brilliant energy weapon ignores nonliving matter. Physical Armor and shield bonuses to AC (not including any enhancement bonuses to that armor) do not count against it because the weapon passes through armor. (Dexterity, deflection, dodge, natural armor, and other such bonuses still apply. Thus, all attacks made by this weapon go against the target's Touch AC instead of regular AC.)
| Limitations =
<!-- e.g. "bludgeoning only"-->


* ''[[Creator]] feat, gaseous form, continual flame; Cost +4 bonus''
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|4
}}</onlyinclude>
 
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|strong transmutation
}}</onlyinclude>
 
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|16th
}}</onlyinclude>
 
| Weight = -
 
| IsEpic =
 
| Description = A brilliant energy weapon has its significant portion transformed into light, although this does not modify the item's weight. It always gives off light as a torch (30-foot radius). A brilliant energy weapon ignores non-living matter, causing all of its attacks to go against a target's Touch AC instead of regular AC.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|All attacks target your opponent's touch AC instead of regular AC.
}}</onlyinclude>
 
| Components = [[Gaseous Form (Spell)]], [[Continual Flame (Spell)]]
 
}}

Revision as of 21:08, 21 December 2016

Brilliant Energy (Melee Weapon Magic Property)

Enchant Cost: 4

A brilliant energy weapon has its significant portion transformed into light, although this does not modify the item's weight. It always gives off light as a torch (30-foot radius). A brilliant energy weapon ignores non-living matter, causing all of its attacks to go against a target's Touch AC instead of regular AC.

Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.