Bruised: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]]
[[Category:Status Conditions]]
[[Category:Status Conditions]]
* ''Go back to the [[Epic Path]] page.''
<small>[[Epic Path]] \ [[Status Conditions]] \ {{PAGENAME}}</small>
* ''Go back to [[Status Conditions]] page.''


== Bruised ==


'''Condition Severity:''' Weak
'''Condition Severity:''' Weak
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Note that Druids or other classes having abilities which grant some effect (like Wild Shape) in addition to providing a healing effect still function normally, except that the healing component of the ability provides no healing, but instead removes the Bruised condition.
Note that Druids or other classes having abilities which grant some effect (like Wild Shape) in addition to providing a healing effect still function normally, except that the healing component of the ability provides no healing, but instead removes the Bruised condition.


; Array:
: '''Array:'''


[[Ruptured]] ==> [[Bleed]] ==> Bruised
: [[Ruptured]] &larr; [[Bleed]] &larr; Bruised

Revision as of 18:12, 23 June 2016

Epic Path \ Status Conditions \ Bruised


Condition Severity: Weak

The next healing, successful Heal check, or application of temporary hit points granted to you grant you no benefit at all, except to remove this condition. The DC of the Heal check is the same as the Save DC of the CR for whatever creature inflicted the bruised condition. If the source of the bruised condition is not from a creature, the DC is 15.

This ability does not stack with itself.

Note that Druids or other classes having abilities which grant some effect (like Wild Shape) in addition to providing a healing effect still function normally, except that the healing component of the ability provides no healing, but instead removes the Bruised condition.

Array:
RupturedBleed ← Bruised