Bullseye Shot (Feat): Difference between revisions

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{{Template:Feats


{{Template:Feats}}
|Category=[[Category:Intrepid Tier (6-10)]][[Category:Ranged]][[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]]


|Flavor=You slow your breath, calm yourself, and hit the bulls-eye.  Every time.


; Bullseye Shot (Combat)
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 6, [[Weapon Focus (Feat)]], [[Precise Shot (Feat)]]
}}</onlyinclude>


You slow your breath, calm yourself, and hit the bullseye, just as you were trained to.
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Clustered Shots (Feat)]]
}}</onlyinclude>


Prerequisites: Point-Blank Shot, Precise Shot, base attack bonus +5.
|Benefit=You can spend a move action to steady your shot. When you do, you gain a +4 circumstance bonus on all ranged attack rolls you make before the beginning of your next turn.


'''Special''': At level 26 and higher, you can spend a swift action to activate this feat, allowing its use with a full attack action.


Benefit: You can spend a move action to steady your shot. When you do, you gain a +4 bonus on the next ranged attack roll you make before the end of your turn.
'''Special''': The attacks you make which are boosted by this feat have their critical threat range increased by +1 and their critical damage multiplier increased by +1. These bonuses stack with all other sources of threat range and damage modifiers, such as the Keen weapon property or class or race abilities.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Spend a move action to gain +4 to-hit, and +1 crit range and +1 crit damage range until you act again.
}}</onlyinclude>
 
}}

Latest revision as of 19:37, 18 June 2022


You slow your breath, calm yourself, and hit the bulls-eye. Every time.

Prerequisites: Level 6, Weapon Focus (Feat), Precise Shot (Feat)

Related: Clustered Shots (Feat)

Benefit: You can spend a move action to steady your shot. When you do, you gain a +4 circumstance bonus on all ranged attack rolls you make before the beginning of your next turn.

Special: At level 26 and higher, you can spend a swift action to activate this feat, allowing its use with a full attack action.

Special: The attacks you make which are boosted by this feat have their critical threat range increased by +1 and their critical damage multiplier increased by +1. These bonuses stack with all other sources of threat range and damage modifiers, such as the Keen weapon property or class or race abilities.