Called (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property
{{Magic Property


| Type = Weapons
<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =
 
| Limitations =
<!-- e.g. "bludgeoning only"-->


| PlusCost = 1
| PlusCost = 1

Revision as of 16:50, 15 December 2016

Called (Melee Weapon Magic Property)

Enchant Cost: 1

A called weapon can be teleported to the wielder's hand as a swift action that does not provoke attacks of opportunity, even if the weapon is in the possession of another creature. This ability has a maximum range of 100 feet, and effects that block teleportation prevent the return of a called weapon. A called weapon must be in a creature's possession for 24 hours in order to attune to its wielder, allowing the ability to function.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.