Ceaseless (Armor Magic Property): Difference between revisions

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In addition, once per encounter as a free action, the wearer can ignore one point of [[Essence Suppression]] or [[Essence Omission]] from an attack.  
In addition, once per encounter as a free action, the wearer can ignore one point of [[Essence Suppression]] or [[Essence Omission]] from an attack.  


The wearer also has a 25% chance to ignore up to one point of [[Essence Suppression]], [[Essence Omission]], or [[Essence Destruction]] from any attack. Ceaseless armor does not block healing of any kind and does not protect against positive or negative energy effects that do not deal damage or bestow [[Essence Suppression]], [[Essence Omission]], or [[Essence Destruction]]. This ability can be applied to armor of any sort, but not shields.
Ceaseless armor does not block healing of any kind and does not protect against positive or negative energy effects that do not deal damage or bestow [[Essence Suppression]], [[Essence Omission]], or [[Essence Destruction]]. This ability can be applied to armor of any sort, but not shields.
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Revision as of 18:58, 22 June 2019

Ceaseless (Armor Magic Property)

Enchant Cost: +2

This armor protects its wearer from harmful negative and positive energy, including channeled divinity. The armor provides ER 20positive (energy, uncommon) and ER 20/negative (energy, uncommon).

In addition, once per encounter as a free action, the wearer can ignore one point of Essence Suppression or Essence Omission from an attack.

Ceaseless armor does not block healing of any kind and does not protect against positive or negative energy effects that do not deal damage or bestow Essence Suppression, Essence Omission, or Essence Destruction. This ability can be applied to armor of any sort, but not shields.

Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.