Clobbering (Shield Magic Property): Difference between revisions

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m (Text replacement - "Only Light Shields and Heavy Shields can have this ability; Bucklers, War Shields, and Tower Shields may not." to "Only Light Shields, Heavy Shields, and War Shields can have this ability; Bucklers and Tower Shields may not.")
 
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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description|This property allows the wielder of the shield to perform a [[Shield Bash]] as a swift action, up to once per round. It can also be used to perform a normal, standard action Shield Bash in the same round.
| Description|This property allows the wielder of the shield to perform a [[Shield Bash]] as a [[swift action]], up to once per round. It can be used to perform a normal Shield Bash instead (as an [[attack action]]), but you can never perform more than one combat maneuver in the same round.


A Clobbering shield deals +30 points of [[Base Weapon Damage]] when used to perform a Shield Bash. Base weapon damage is multiplied when you reach levels 6, 11, 16, 21, 26, and 31.  It is also multiplied on a critical hit, as it is NOT bonus damage.
A Clobbering shield deals +26 points of [[Base Weapon Damage]] when used to perform a Shield Bash. Base weapon damage is multiplied when you reach a new experience tier (i.e., it improves to +52 at level 6, +78 at level 11, +104 at level 16, +130 at level 21, +156 at level 26, and +182 at level 31)Base weapon damage is usually multiplied on a critical hit, since it is NOT bonus damage, but Combat Maneuvers cannot normally crit. Base weapon damage always stacks with any other source of base weapon damage.


Only [[Shield, Light (Weapon)|light]] and [[Shield, Heavy (Weapon)|heavy shield]]s can have this ability; Bucklers, War Shields, and Tower Shields may not.
Only Light Shields, Heavy Shields, and War Shields can have this ability; Bucklers and Tower Shields may not.


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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Shield bash more quickly, and deal more damage when doing so
| ShortDesc|Shield bash as a swift action, and deal +26 base weapon damage when doing so.
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Latest revision as of 06:37, 20 June 2022

Clobbering (Shield Magic Property)

Enchant Cost: +6 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

This property allows the wielder of the shield to perform a Shield Bash as a swift action, up to once per round. It can be used to perform a normal Shield Bash instead (as an attack action), but you can never perform more than one combat maneuver in the same round.

A Clobbering shield deals +26 points of Base Weapon Damage when used to perform a Shield Bash. Base weapon damage is multiplied when you reach a new experience tier (i.e., it improves to +52 at level 6, +78 at level 11, +104 at level 16, +130 at level 21, +156 at level 26, and +182 at level 31). Base weapon damage is usually multiplied on a critical hit, since it is NOT bonus damage, but Combat Maneuvers cannot normally crit. Base weapon damage always stacks with any other source of base weapon damage.

Only Light Shields, Heavy Shields, and War Shields can have this ability; Bucklers and Tower Shields may not.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 50), a intense remnant (tier 4), and an item symbolic of the enchantment.