Combat Escapist (Talent): Difference between revisions

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=== Combat Escapist ===
==Combat Escapist==
 
 
'''Prerequisites''': 4+ ranks in Escape Artist
'''Prerequisites''': 4+ ranks in Escape Artist




'''Benefit''': A rogue with this talent may escape grapples or pins as a movement action, and may make Escape Artist attempts that usually take a full-round action as a standard action.  
'''Benefit''': A rogue with this talent may escape grapples or pins as a swift action (instead of a move action), and may make Escape Artist attempts that usually take a full-round action as a standard action.  


'''Special''': If the rogue successfully escapes a grapple or pin, her grappler is considered flat-footed to the rogue's next attack. The rogue must make an attack against her foe before the foe acts again in order to use this bonus.
'''Special''': A rogue with the "Ruthless Rogue" path that successfully escapes a grapple or pin causes the grappling opponent to become [[Flat-Footed]] for the remainder of the rogue's turn, or until that creature takes any non-free action (such as an attack of opportunity).

Revision as of 21:21, 16 January 2016


Combat Escapist

Prerequisites: 4+ ranks in Escape Artist


Benefit: A rogue with this talent may escape grapples or pins as a swift action (instead of a move action), and may make Escape Artist attempts that usually take a full-round action as a standard action.

Special: A rogue with the "Ruthless Rogue" path that successfully escapes a grapple or pin causes the grappling opponent to become Flat-Footed for the remainder of the rogue's turn, or until that creature takes any non-free action (such as an attack of opportunity).