Cover Identity (Talent): Difference between revisions

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'''Prerequisites''': -
'''Prerequisites''': -


'''Benefit''': A rogue may select one [[Perform]] or [[Profession]] skill and gain a +4 competence bonus on checks. Additionally, the rogue may make checks as though trained in that skill, even if she has no ranks in it. The rogue can decide to adopt a new cover identity at any time. When she changes cover identities, the benefits switch over to the new skill or proficiency after 24 hours.  GM's should require the rogue to come up with a good cover identity to justify the chosen skill, rather than allow this talent to be a pure "get a free skill" talent.
'''Benefit''': A rogue may select one [[Perform]], [[Profession]], and [[Pilot]] skill and gain a +4 competence bonus on checks. Additionally, the rogue may make checks as though trained in that skill, even if she has no ranks in it. The rogue can decide to adopt a new cover identity at any time. When she changes cover identities, the benefits switch over to the new skill or proficiency after 24 hours.  GM's should require the rogue to come up with a good cover identity to justify the chosen skill, rather than allow this talent to be a pure "get a free skill" talent.


'''Special''': A rogue with the 'Clever Rogue' path, in addition to the one skill as above, may choose a number of [[Perform]] or [[Profession]] skills equal to half her Int mod, minimum 1 additional, to perfect her cover identity.
'''Special''': A rogue with the 'Clever Rogue' path, in addition to the one skill as above, may choose a number of [[Perform]], [[Profession]], and [[Pilot]] skills equal to half her Int mod, minimum 1 additional, to perfect her cover identity.

Revision as of 15:21, 12 March 2017


Cover Identity (Ex)

Prerequisites: -

Benefit: A rogue may select one Perform, Profession, and Pilot skill and gain a +4 competence bonus on checks. Additionally, the rogue may make checks as though trained in that skill, even if she has no ranks in it. The rogue can decide to adopt a new cover identity at any time. When she changes cover identities, the benefits switch over to the new skill or proficiency after 24 hours. GM's should require the rogue to come up with a good cover identity to justify the chosen skill, rather than allow this talent to be a pure "get a free skill" talent.

Special: A rogue with the 'Clever Rogue' path, in addition to the one skill as above, may choose a number of Perform, Profession, and Pilot skills equal to half her Int mod, minimum 1 additional, to perfect her cover identity.