Cure Light Wounds (Ranger Poultice): Difference between revisions
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| Description = When | | Description = This poultice is brewed from healing and restorative herbs and saps. When the holder applies this curative balm to an injured creature, the restorative and vital powers of the poultice cures 2d8 points of damage +1 point per [[caster level]] (maximum +10) of the herbalist Ranger. Since [[Undead Traits|undead]] are the opposite of living, vital beings, this vital energy deals damage to them instead of curing their wounds. An [[undead]] creature can apply spell resistance, and can attempt a WILL save to take half damage. | ||
::: {{Smaller|See also:  [[Cure Light Wounds (Ranger Poultice)|Cure Light]],  [[Cure Moderate Wounds (Ranger Poultice)|Cure Moderate]],  [[Cure Serious Wounds (Ranger Poultice)|Cure Serious]]}} | ::: {{Smaller|See also:  [[Cure Light Wounds (Ranger Poultice)|Cure Light]],  [[Cure Moderate Wounds (Ranger Poultice)|Cure Moderate]],  [[Cure Serious Wounds (Ranger Poultice)|Cure Serious]]}} |
Revision as of 21:31, 20 October 2019
- Level: Ranger 2
- School: Conjuration
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, S
Effect
- Range: Touch
- Target or Area: one target creature, creature touched
- Duration: Instantaneous
- Saving Throw: Will partial
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- This poultice is brewed from healing and restorative herbs and saps. When the holder applies this curative balm to an injured creature, the restorative and vital powers of the poultice cures 2d8 points of damage +1 point per caster level (maximum +10) of the herbalist Ranger. Since undead are the opposite of living, vital beings, this vital energy deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a WILL save to take half damage.
- See also: Cure Light, Cure Moderate, Cure Serious