Death from Above (Feat): Difference between revisions

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| Benefit=Whenever you [[charge]] an opponent from higher ground, or from above (such as while flying), you gain a +3 feat bonus to the attack roll granted by the charge.  You may only gain this bonus if attacking from higher ground than your target.  This bonus is only applied to the attack (or attacks) that results specifically from your charge attack.
| Benefit=Whenever you [[charge]] an opponent from higher ground, or from above (such as while flying), you gain a +3 feat bonus to the attack roll granted by the charge.  You may only gain this bonus if attacking from higher ground than your target.  This bonus is only applied to the attack (or attacks) that results specifically from your charge attack.

Revision as of 21:30, 13 February 2020


You allow gravity to add extra force to your charges.

Prerequisites: BAB +1, Acrobatics 1 rank

Benefit: Whenever you charge an opponent from higher ground, or from above (such as while flying), you gain a +3 feat bonus to the attack roll granted by the charge. You may only gain this bonus if attacking from higher ground than your target. This bonus is only applied to the attack (or attacks) that results specifically from your charge attack.

Special: You may attempt an Acrobatics check to jump during your charge movement, and, as long as your jump reaches a height of at least five feet, you gain the bonus from Death from Above. (Attaining 5 feet of height requires either a long jump of at least twenty feet, or a high jump of at least 5 feet.)

Special: You may use this feat when you fall, assuming you fall deliberately. Doing so does not mitigate any falling damage you may be subject to.

Normal: Charging does not provide a bonus to attack rolls.