Desperate Rage (Rage Power): Difference between revisions

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| Fury=<onlyinclude>{{#ifeq:{{{transcludesection|Fury}}}
| Benefit = Once per round as a [[free action]], you gain a bonus on your next to-hit roll equal to the number of enemy creatures with supernatural or spell-like abilities that you are adjacent to. Your next attack must occur before the start of your next turn, or the benefits of this rage power are lost.
| Fury|3
}}</onlyinclude>


| Benefit = As a free action, you can spend 3 points of fury to gain a bonus on your next attack roll equal to the number of enemy creatures with supernatural or spell-like abilities that you are adjacent to. Your next attack must occur before the start of your next turn, or the fury points spent to activate Desperate Rage are lost.
| Prog1 = The to-hit bonus granted by ''Desperate Rage'' applies to all attacks you make before the start of your next turn.


| Addtl-Fury = For every 3 additional points of fury you spend, you can apply the bonus from Desperate Rage to an additional attack you make before the start of your next turn. The to-hit bonus is recalculated prior to the attack, based on the number of adjacent enemies.
| Prog2 = The to-hit bonus granted by Desperate Rage is equal to the number of enemy creatures you are adjacent to when you make your attacks, regardless of whether they possess supernatural or spell-like abilities.


| Prog1 = Attacks augmented by Desperate Rage also deal bonus damage equal to double the to-hit bonus it provides.  Bonus damage is not multiplied on a critical hit.
| Prog3 = The to-hit bonus granted by Desperate Rage is calculated at the time you activate the power, and that bonus persists until the start of your next turn, even if you move away from some or all of the creatures.
 
| Prog2 = The to-hit bonus granted by Desperate Rage is equal to the number of enemy creatures you are adjacent to when you make your attack, regardless of whether they possess supernatural or spell-like abilities.
 
| Prog3 = Attacks augmented by Desperate Rage also deal bonus damage equal to five times the to-hit bonus it provides.  Bonus damage is not multiplied on a critical hit.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Latest revision as of 14:53, 31 December 2019


Desperate Rage (Ex)

Requires: Barbarian 1, Superstitious Mien
Benefit: Once per round as a free action, you gain a bonus on your next to-hit roll equal to the number of enemy creatures with supernatural or spell-like abilities that you are adjacent to. Your next attack must occur before the start of your next turn, or the benefits of this rage power are lost.

Progression:

  • 11th Level: The to-hit bonus granted by Desperate Rage applies to all attacks you make before the start of your next turn.
  • 21st Level: The to-hit bonus granted by Desperate Rage is equal to the number of enemy creatures you are adjacent to when you make your attacks, regardless of whether they possess supernatural or spell-like abilities.
  • 31st Level: The to-hit bonus granted by Desperate Rage is calculated at the time you activate the power, and that bonus persists until the start of your next turn, even if you move away from some or all of the creatures.