Destructive Dispel (Feat): Difference between revisions

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{{Template:Feats}}
{{Template:Feats


| Category=[[Category:Heroic Tier (11-15)]][[Category:Alchemist Feats]][[Category:Bard Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Paladin Feats]][[Category:Ranger Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


| Flavor=When you dispel an enemy's magical defenses, those defenses crash down with debilitating effects.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 11, Ability to cast <[[Dispel Magic (Sorcerer/Wizard Spell)|Dispel Magic]] OR [[Dispel Magic, Greater (Sorcerer/Wizard Spell)|Greater Dispel Magic]]>
}}</onlyinclude>


; Destructive Dispel (General)
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>


When you dispel an enemy's magical defenses, those defenses crash down with debilitating effects.
| Benefit=When you successfully make a targeted dispel check against an opponent, that opponent must succeed at a Fortitude save (DC equals the DC of the spell used to dispel) or be [[Rattled]] until the start of your next turn. If the save succeeds, the opponent is instead [[Jostled]] until the start of your next turn.


Prerequisites: Ability to inflict dispel magic or greater dispel magic, character level 11th.
Note that you have to be able to cast either [[Dispel Magic (Sorcerer/Wizard Spell)|Dispel Magic]] or [[Dispel Magic, Greater (Sorcerer/Wizard Spell)|Greater Dispel Magic]], but these spells can come from any caster list that includes them, or from spell-like ability you might possess.


Benefit: When you successfully make a targeted dispel check against an opponent, that opponent must succeed at a Fortitude save (DC equals the DC of the spell used to dispel) or be [[Rattled]] until the start of your next turn. If the save succeeds, the opponent is instead [[Jostled]] until the start of your next turn.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Upon successful dispel, target is also rattled
}}</onlyinclude>
 
}}

Latest revision as of 19:56, 12 February 2023


When you dispel an enemy's magical defenses, those defenses crash down with debilitating effects.

Prerequisites: Level 11, Ability to cast <Dispel Magic OR Greater Dispel Magic>

Benefit: When you successfully make a targeted dispel check against an opponent, that opponent must succeed at a Fortitude save (DC equals the DC of the spell used to dispel) or be Rattled until the start of your next turn. If the save succeeds, the opponent is instead Jostled until the start of your next turn.

Note that you have to be able to cast either Dispel Magic or Greater Dispel Magic, but these spells can come from any caster list that includes them, or from spell-like ability you might possess.