Disoriented: Difference between revisions

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[[Category:Epic Path]]
{{Template:StatusCondition
[[Category:Status Conditions]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to [[Status Conditions]] page.''


== Disoriented ==
| Severity = Moderate


'''Condition Severity:''' Moderate
| Effects = A disoriented creature has been knocked silly and is seeing double. Prior to any attack, a disoriented creature must declare which square of its target it is attacking, and roll a d6. If the creature rolls a 5 or 6, the attack is resolved as normal. However, all other results are resolved as depicted below:


A disoriented creature has been knocked silly and is seeing double. Prior to any attack, a disoriented creature must declare which square of its target it is attacking, and roll a d6. If the creature rolls a 5 or 6, the attack is resolved as normal. However, all other results are resolved as depicted below:


{{#!:
{| border="1" cellpadding="5" style="text-align:left"
{| border="1" cellpadding="5" style="text-align:left"
! On a result of: || Is attacked
! On a result of: || Is attacked
Line 22: Line 19:
| the intended target square
| the intended target square
|}
|}
}}


<gallery caption="Determining target square while disoriented:" widths="250px" heights="250px" perrow="2">
<gallery caption="Determining target square while disoriented:" widths="250px" heights="250px" perrow="2">
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Disoriented creatures with reach  or reach weapons are even worse off. The same d6 is rolled, and the intended target square is declared, as above. However, the intended target square is only hit on a result of 6 on the d6 roll. All other results are resolved as depicted below:
Disoriented creatures with reach  or reach weapons are even worse off. The same d6 is rolled, and the intended target square is declared, as above. However, the intended target square is only hit on a result of 6 on the d6 roll. All other results are resolved as depicted below:


{{#!:
{| border="1" cellpadding="5" style="text-align:left"
{| border="1" cellpadding="5" style="text-align:left"
! On a result of: || Is attacked
! On a result of: || Is attacked
Line 51: Line 52:
| The intended target square
| The intended target square
|}
|}
}}


<gallery caption="Determining target square while disoriented and using reach:" widths="400px" heights="400px" perrow="2">
<gallery caption="Determining target square while disoriented and using reach:" widths="400px" heights="400px" perrow="2">
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Finally, if the disoriented creature has more than 10 feet of reach or wishes to make a ranged attack, they declare their intended target square, and roll a d6 as above. However, on a 1 through 4, the disoriented creature misses the target, and on a 5 or 6, the attack is resolved as normal.
Finally, if the disoriented creature has more than 10 feet of reach or wishes to make a ranged attack, they declare their intended target square, and roll a d6 as above. However, on a 1 through 4, the disoriented creature misses the target, and on a 5 or 6, the attack is resolved as normal.


; Array:


[[Dazed]] ==> Disoriented ==> [[Unsteady]]
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong|Dazed
}}</onlyinclude>
 
| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}}
| Moderate|Disoriented
}}</onlyinclude>
 
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Unsteady
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Attacks have a chance to hit neighboring squares instead of intended target.
}}</onlyinclude>
 
}}

Revision as of 20:00, 23 June 2016


Condition Severity: Moderate

Effects

  • A disoriented creature has been knocked silly and is seeing double. Prior to any attack, a disoriented creature must declare which square of its target it is attacking, and roll a d6. If the creature rolls a 5 or 6, the attack is resolved as normal. However, all other results are resolved as depicted below:


On a result of: Is attacked
1 or 2 the square to the left of the intended square
3 or 4 the square to the right of the intended square
5 or 6 the intended target square


Disoriented creatures with reach or reach weapons are even worse off. The same d6 is rolled, and the intended target square is declared, as above. However, the intended target square is only hit on a result of 6 on the d6 roll. All other results are resolved as depicted below:


On a result of: Is attacked
1 The square adjacent to the disoriented creature, and to the left of the intended square
2 The square to the left of the intended square and 10 feet from the disoriented creature
3 The square adjacent to the disoriented creature and to the right of the intended square
4 The square to the right of the intended square and 10 feet from the disoriented creature
5 The square either in front of the intended square or behind it (depending on whether the intended square is adjacent to the disoriented creature)
6 The intended target square

If a disoriented creature is using a regular reach weapon (that is, a weapon without inclusive reach) and rolls a result indicating they must target an adjacent square, the attack is wasted.

Finally, if the disoriented creature has more than 10 feet of reach or wishes to make a ranged attack, they declare their intended target square, and roll a d6 as above. However, on a 1 through 4, the disoriented creature misses the target, and on a 5 or 6, the attack is resolved as normal.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • -

Array

UnsteadyDisorientedDazed