Disruption (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Reese moved page Disruption (Magic Property) to Disruption (Melee Weapon Magic Property) without leaving a redirect)
m (Text replacement - "\| Aura=<onlyinclude>{{#ifeq:{{{transcludesection\|Aura}}} \| Aura\|(.*) }}<\/onlyinclude> " to "")
Line 13: Line 13:
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+2
| PlusCost|+2
}}</onlyinclude>
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|conjuration, strong
}}</onlyinclude>
}}</onlyinclude>



Revision as of 19:01, 6 May 2019

Disruption (Melee Weapon Magic Property)

Enchant Cost: +2

A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks. Against undead, this positive energy damage increases to 3d6.

Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.