Disruption (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property
{{Magic Property
<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =
| Limitations = bludgeoning melee weapons only
<!-- e.g. "bludgeoning only"-->


| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
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| CL|14
| CL|14
}}</onlyinclude>
}}</onlyinclude>
| Weight = -


| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
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}}</onlyinclude>  
}}</onlyinclude>  


| Description = A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks.  Against undead, this positive energy damage increases to 3d6.
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks.  Against undead, this positive energy damage increases to 3d6.
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Deals 2d6 bonus positive energy damage, or 3d6 bonus positive energy damage versus undead.
| ShortDesc|Deals 2d6 bonus positive energy damage, or 3d6 bonus positive energy damage versus undead.
}}</onlyinclude>
}}</onlyinclude>
| Components =


}}
}}

Revision as of 23:15, 6 May 2019

Disruption (Melee Weapon Magic Property)

Enchant Cost: +2

A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks. Against undead, this positive energy damage increases to 3d6.

Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.