Disruption (Melee Weapon Magic Property): Difference between revisions

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[[Category:Epic Path]]
{{Magic Property
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


=== Disruption ===
<!-- Enchantable On:-->
* '''Price:''' +2 bonus
| Melee Weapons = Y
* '''Aura''' strong conjuration; '''CL''' 14th; '''Weight''' -
| Ranged Weapons =  
| Implements =  
| Armor =  
| Shields =  


A disruption weapon must be a bludgeoning melee weapon.
| Limitations = bludgeoning melee weapons only
<!-- e.g. "bludgeoning only"-->


A disruption weapon is the bane of all undead. A Disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks.  Against undead, this positive energy damage increases to 3d6.
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|2
}}</onlyinclude>


* ''[[Creator]] Feat, heal; Cost +2 bonus''
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|strong conjuration
}}</onlyinclude>
 
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|14th
}}</onlyinclude>
 
| Weight = -
 
| IsEpic =
 
| Description = A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks.  Against undead, this positive energy damage increases to 3d6.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|
}}</onlyinclude>
 
| Components = [[Heal (Spell)]]
 
}}

Revision as of 19:44, 21 December 2016

Disruption (Melee Weapon Magic Property)

Enchant Cost: 2

A disruption weapon is the bane of all undead. A disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks. Against undead, this positive energy damage increases to 3d6.

Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.