Dodge (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


| Category=[[Category:Courageous Tier (1-5)]]
| Category=[[Category:Courageous Tier (1-5)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


| Flavor=Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks.
| Flavor=Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks.

Revision as of 13:38, 13 April 2020


Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks.

Prerequisites: Level 1

Related: Close-Quarters Thrower (Feat), Dodge, Epic (Feat), False Opening (Feat), Feral Combat Training (Feat),

Friendly Switch (Feat), Mobility (Feat), Parting Shot (Feat),

Scirocco (Feat), Shot on the Run (Feat), Sidestep (Feat),

Sidestep, Improved (Feat), Spring Attack (Feat), Underfoot (Feat), Wand Dancer (Feat),

Whirlwind Attack (Feat)

Benefit: You gain a +1 dodge bonus to your AC. Any time you are made flat-footed, wobbly, or helpless, you also lose the benefits of this feat.